Image for /icons/races/american/vehicles/hellcat_us.png}
Image for /icons/races/american/symbols/m18_hellcat.png}

Cacciacarri M18 Hellcat

Molto efficace contro tutti i tipi di veicoli. • Grande velocità, corazza minima. • Portata aumentata quando staziona.

building faction icon

Stats

hellcat_us

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

45

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

6.6

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

3.5

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

4.5

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

48

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

20

Vehicle Armor

heavy tank

Vehicle Type
Frontal Armor

frontal

100

Frontal Armor

side

75

Frontal Armor

rear

50

Upgrades

Image for /icons/races/american/upgrades/50cal_pintle.png}
Potenziamento arma

Mitragliatrice pesante M2HB calibro .50

Potenzia le unità con una mitragliatrice pesante montata su perno.

Aumenta la potenza di fuoco contro la fanteria.

Costs
time

30

munition

50

Abilities

Image for /icons/common/abilities/veterancy/veterancy_1_unlock_a.png}
Offensiva / A tempo

Proiettili HVAP

Carica proiettili HVAP che aumentano i danni e la penetrazione dell'arma. Può perforare i carri armati pesanti frontalmente.

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/abilities/veterancy/veterancy_1_unlock_b.png}
Passiva

Spara e sparisci

Ogni volta che l'Hellcat spara da fermo, guadagna temporaneamente un bonus alla velocità. Gli effetti si rispristinano a ogni sparo.

+25% velocità, +50% accelerazione. Dura per 8 secondi.

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/races/common/abilities/ap_rounds.png}
Offensiva / A tempo

Proiettili HVAP

Carica proiettili HVAP che aumentano i danni e la penetrazione dell'arma. Può perforare i carri armati pesanti frontalmente.

+25% danni. +50% penetrazione.

Costs
munition

45

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

15s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/abilities/seek_and_destroy_greyhound_us.png}
Ricognizione

Rete radio

Chaffee, Hellcat e Sherman sono più efficienti quando vicini tra loro.

I carri armati vicini incrementano a vicenda la precisione e la visuale.

Requires
Image for /icons/legacy/abilities/ability_aef_recon_mode.png}

Coordinamento corazzati

Image for /icons/common/abilities/ability_british_engine_critical_self_repair.png}
Passiva

Riparazione d'emergenza del motore

La squadra riparerà i danni critici al veicolo quando è ferma e non in combattimento.

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

180s

Requires
Image for /icons/hud/decorators/vet_star.png}

c armoured rudimentary repairs passive us

Image for /icons/common/orders/command_hold_fire_off.png}
Disattiva attacco automatico

Cessate il fuoco disattivato

Se attivato, l'unità non affronta il nemico a meno che non riceva un ordine manuale di attacco.

Image for /icons/races/american/abilities/scoot_and_shoot.png}
Passiva

Spara e sparisci

Ogni volta che l'Hellcat spara contro le unità nemiche quando staziona, e il bonus Scoperta è attivo, ottiene un bonus temporaneo di velocità. Gli effetti si rispristinano a ogni sparo.

+25% velocità, +25% velocità di rotazione, +50% accelerazione e decelerazione. Durata: 8 secondi.

Requires
Image for /icons/hud/decorators/vet_star.png}

Veterancy 1 B

Image for /icons/races/american/abilities/hellcat_open_topped.png}
Passiva

Scoperta

Quando l'Hellcat staziona per 3 secondi, ottiene +5 di portata delle armi.

Stats

Costs
time_seconds

45

manpower

300

fuel

80

popcap

10

Hitpoints
Image for /icons/common/squad/squad.png}
600

600

Upkeep per minute
manpower

15

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1800

  • Scelta abilità da veterani
  • +15% precisione arma
vet 2 starvet 2 starvet 2 empty star

XP: 5400

  • +20% rapidità di fuoco
  • +25% velocità di rotazione
vet 3 starvet 3 starvet 3 star

XP: 10800

  • +50% penetrazione arma
  • +20% rapidità di fuoco
  • Nessuna penalità alla precisione in movimento

Loadout

76mm_hellcat_us1
76mm hellcat us

cannon - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

160

Image for /icons/unit_status/bw2/range_boost.png}

Range

45m

Near

10m

Mid

30m

Far

45m

Core Stats

Accuracy

10%

5.5%

4.5%

Rounds per Minute

9.23

9.23

9.23

Penetration

310

250

220

Special Mechanics

Scatter Area

1.6×16

4.2×16

6.2×16

Scatter Offset

+2m

+2m

+2m

Timing

Refire Time

6.5s

6.5s

6.5s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

60

Accuracy

Scatter Angle

Scatter Distance

Moving

×0.75

×1.5

×1.5

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.25

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Weapons Available Via Upgrade

Image for /icons/races/american/upgrades/50cal_pintle.png}
Potenziamento arma

Mitragliatrice pesante M2HB calibro .50

Potenzia le unità con una mitragliatrice pesante montata su perno.

Aumenta la potenza di fuoco contro la fanteria.

Costs
time

30

munition

50

Image for /icons/common/weapons/weapon_50cal_pintle.png}1
50cal hellcat us

hmg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

11.5

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

20m

Far

35m

Core Stats

Accuracy

40%

35%

25%

Rounds per Minute

247.59

175.63

175.63

Penetration

4

3

2

Special Mechanics

Incremental Target Radius

6

8

10

Timing

Burst Duration

2.5s

2.5s

2.5s

Time Between Bursts

1.326s

3.25s

3.25s

Reload Cycle

5.625s

5.75s

5.75s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

9 - 11 bursts

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

35

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

×1.05

Moving Accuracy

×0.5

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

Ability Weapons

Image for /icons/races/common/abilities/ap_rounds.png}
Offensiva / A tempo

Proiettili HVAP

Carica proiettili HVAP che aumentano i danni e la penetrazione dell'arma. Può perforare i carri armati pesanti frontalmente.

+25% danni. +50% penetrazione.

Costs
munition

45

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

15s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

76mm_hellcat_hvap_us1
76mm hellcat hvap us

cannon - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

200

Image for /icons/unit_status/bw2/range_boost.png}

Range

45m

Near

10m

Mid

30m

Far

45m

Core Stats

Accuracy

10%

5.5%

4.5%

Rounds per Minute

9.06

9.06

9.06

Penetration

1000

375

330

Special Mechanics

Scatter Area

1.6×16

4.2×16

6.2×16

Scatter Offset

+2m

+2m

+2m

Timing

Refire Time

6.625s

6.625s

6.625s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

60

Accuracy

Scatter Angle

Scatter Distance

Moving

×0.75

×1.5

×1.5

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.25

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Infantry

×0.05

×0.4