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US Forces
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Players in game
US Forces
Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.
Important Note: This section displays all the units available in-game, including campaign-only.
Units
Anti-infantry / Emplacement
HMG Nest
Emplacement very effective against infantry. Limited arc of fire.
Anti-infantry / Emplacement
HMG Fighting Position
Emplacement very effective against infantry. Limited arc of fire.
Medium Artillery / Emplacement
M2A1 Howitzer Team
Artillery emplacement very effective against stationary targets. Must barrage to attack.
Anti-infantry / Emplacement
Mortar Pit
Emplacement effective against structures, team weapons, and stationary infantry at long-range.
Anti-infantry / Support
Assault Engineer Squad
Support infantry effective against infantry at short-range. Can repair at an increased speed and build defenses.
Anti-vehicle / Support
Bazooka Squad
Support infantry very effective against vehicles. Can throw anti-tank satchels charges.
Anti-infantry / Support
Captain Retinue
Support infantry effective against infantry. Best used at long-range. Improves the veterancy gain of nearby infantry.
Anti-infantry / Support
Engineer Squad
Support infantry that can repair and build defenses.
Anti-infantry / Support
Marksmen Team
Support infantry that kills infantry with one shot. Low survivability. Low rate of fire.
Non-combatant / Support
Medic
Non-combatants that can recover wounded infantry in the field.
Non-combatant / Support
Medic
Anti-infantry / Elite
Paratrooper Squad
Elite infantry effective at medium range. Can throw grenades and anti-structure satchel charges.
Anti-infantry / Recon
Pathfinder Squad
Support infantry effective against infantry at long-range. Increased vision range. Captures territory faster than other infantry.
Anti-infantry / Support
Resistance Fighter Squad
Support infantry effective against infantry at long-range. Can throw incendiary and anti-tank grenades. Can camouflage.
Anti-infantry / Standard
Riflemen Squad
Standard infantry effective against infantry at medium range.
Anti-infantry / Support
Saboteur Squad
Support infantry that can build demolition charges and throw anti-tank satchels. Can camouflage.
Anti-infantry / Recon
Scout Squad
Support infantry with increased vision range. Captures territory faster than other infantry.
Anti-infantry / Support
Sniper
Support infantry that kills infantry with one shot. Low survivability. Low rate of fire.
Anti-infantry / Elite
SSF Commando Squad
Elite infantry effective against infantry at medium range. Can switch between anti-tank launchers and light machine guns.
Anti-tank / Heavy weapon
M1 Anti-tank Gun Team
Heavy weapon team effective against all vehicles. Must be set-up to attack.
Anti-tank / Heavy weapon
M1 Anti-tank Gun Team
Heavy weapon team effective against all vehicles. Must be set-up to attack.
Anti-infantry / Heavy weapon
M1919 Machine Gun Team
Heavy weapon team very effective against infantry. Must be set-up to attack.
Anti-infantry / Heavy weapon
M1919 Machine Gun Team
Heavy weapon team very effective against infantry. Must be set-up to attack.
Anti-infantry / Heavy weapon
M1 Mortar Team
Heavy weapon team effective against structures, team weapons, and stationary infantry at long-range. Must be set-up to attack.
Anti-infantry / Heavy weapon
M1 Pack Howitzer Team
Heavy weapon team armed with a mobile 75mm howitzer.
Non-combatant / Support
WC54 Ambulance
Unarmed light vehicle.
Anti-vehicle
M24 Chaffee Light Tank
Light tank very effective against light vehicles. Can damage tanks when flanking.
Anti-infantry / Anti-vehicle
M8 Greyhound Armored Car
Light vehicle effective against infantry and light vehicles.
Anti-infantry / Anti-vehicle
M8 Greyhound Armored Car
Light vehicle effective against infantry and light vehicles.
Anti-tank
M3 75 mm Gun Motor Carriage
Light vehicle effective against vehicles at range. Entire vehicle must face target to fire. Can be damaged by small-arms.
Light Support Vehicle / Effective at medium range
M3 Armored Personnel Carrier
Light vehicle armed with a .50 cal machine gun.
Non-combatant / Support
M3 Armored Medical Half-track
Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms.
Anti-infantry / Anti-aircraft
M16 Multiple Gun Motor Carriage
Light vehicle very effective against infantry. Can shoot down aircraft. Can be damaged by small-arms.
Anti-infantry / Support
M3 Armored Personnel Carrier
Light transport vehicle that can reinforce infantry squads and tow heavy weapons. Can be damaged by small-arms.
Anti-tank
M18 Hellcat Tank Destroyer
Medium vehicle very effective against all vehicles. Fast movement speed, light armor.
Light Support Vehicle / Non-Combatant
Logistics Truck
Non-combatant / Recon
M29 Weasel Recon Vehicle
Unarmed support transport vehicle that can capture territory. Can deploy unmanned heavy machine guns and mortars.
Non-combatant / Support
M31 Recovery Vehicle
Support vehicle that can repair, restore and salvage vehicles. Has increased repair speed.
Anti-infantry / Anti-structure
M8 Scott SPG
Light vehicle effective against structures and infantry.
Anti-infantry / Anti-tank
M4A1(76) Sherman Medium Tank
Medium tank effective against vehicles, infantry, and structures.
Anti-infantry / Anti-structure
M4(105) Sherman Bulldozer
Medium tank extremely effective against infantry and structures.
Anti-infantry / Anti-tank
M4A3E8 Sherman Easy Eight
Advanced medium tank effective against vehicles, infantry, and structures.
Anti-infantry / Anti-vehicle
M4A1 Sherman Medium Tank
Medium tank effective against vehicles, infantry, and structures.
Anti-infantry / Anti-vehicle
M4A1 Sherman Medium Tank
Medium tank effective against vehicles, infantry, and structures.
Rocket Artillery
M4A1 Sherman Whizbang
Mobile artillery unit effective against structures, team weapons, and infantry. Must barrage to attack.
Anti-infantry / Anti-vehicle
M3 Stuart Light Tank
Light tank effective against infantry and light vehicles. Can damage tanks when flanking.
Non-combatant / Support
1⁄4-ton 4x4 Medical Truck
Light support vehicle that can heal infantry.
Anti-infantry / Recon
1⁄4-ton 4x4 Truck
Light vehicle effective against infantry and snipers. Vulnerable to small-arms.
Non-combatant / Support
2 1⁄2-ton 6×6 Truck
Unarmed light vehicle.