infantry
Sight Range
35
Detection
10
Max Range
35
Speed
3.6
Armor
1
Capture Multiplier
1.25
Decapture Multiplier
1
Target Size
1
Throws a special smoke grenade. Smoke cloud continuously damages infantry and blocks vision.
Smoke blocks vision for a short period of time.
25
20
1
60s
Throws a knife at the target squad that deals high damage to a single soldier.
15
60s
Veterancy Officer Unlock 1
Orders the squad to switch between two M9 bazookas or two M1941 light machine guns.
Can switch between weapon loadouts.
15s
Unit will not engage unless given a manual attack order when active.
The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. Camouflage lasts for 4 seconds after leaving cover.
+25% damage and +40% accuracy when firing from camouflage for 5 seconds.
33
360
9
33
5.5
630
13.5
XP: 1200
XP: 3600
XP: 7200
Must be manually detonated.
10
50
4rifle - small arms
Damage
12
Range
35m
Near
7m
Mid
25m
Far
35m
Core Stats
Accuracy
68%
61.5%
39%
Rounds per Minute
28.98
21.9
17.78
Penetration
1.5
1
1
Timing
Refire Time
1.75s
2.458s
3.125s
Reload Cycle
4.313s
4.708s
5.125s
Aim Time
0.375–0.875s
Magazine
8 shots
Arc
180°
Moving Accuracy
×0.75
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
lmg - small arms
Damage
5.25
Range
35m
Near
7m
Mid
22.5m
Far
35m
Core Stats
Accuracy
57%
50%
41%
Rounds per Minute
190.66
160.4
95.38
Penetration
2.5
2
1.75
Special Mechanics
Incremental Target Radius
6
10
15
Timing
Burst Duration
1.964s
1.576s
1.059s
Time Between Bursts
1.611s
1.875s
2.96s
Reload Cycle
3.25s
3.375s
3.5s
Aim Time
0.125s
Magazine
11 - 10 bursts
Traverse Speed
120
Arc
180°
Inc. Accuracy
×1.02
Moving Accuracy
×0.75
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.6
Garrison
×0.55
×0.6
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Throws a special smoke grenade. Smoke cloud continuously damages infantry and blocks vision.
Smoke blocks vision for a short period of time.
25
20
1
60s
1grenade - explosive weapon
Damage
30
Range
5 - 15m
Near
5m
Mid
10m
Far
15m
Core Stats
Scatter Area
0
0
0
Penetration
0
0
0
Timing
Time of Flight
0.89s
1.36s
1.58s
Wind-Up
0.875s
Arc
120°
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×0.5
Garrison
×1
×1
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Mine
—
—
×2
×2
Orders the squad to switch between two M9 bazookas or two M1941 light machine guns.
Can switch between weapon loadouts.
15s
bazooka - ballistic weapon
Damage
60
Range
35m
Near
10m
Mid
22.5m
Far
35m
Core Stats
Accuracy
6.7%
5%
3.63%
Rounds per Minute
12.65
12.31
11.76
Penetration
200
125
110
Special Mechanics
Scatter Area
2×10
3.9×10
5.7×10
Scatter Offset
+3.8m
+3.8m
+3.8m
Timing
Refire Time
4.743s
4.875s
5.1s
Aim Time
1–1.25s
Traverse Speed
120
Arc
120°
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Building
—
×10
—
—
Bunker
—
×10
×10
—
Infantry
—
×0.01
—
×0.5
lmg - small arms
Damage
5.25
Range
35m
Near
7m
Mid
22.5m
Far
35m
Core Stats
Accuracy
57%
50%
41%
Rounds per Minute
190.66
160.4
95.38
Penetration
2.5
2
1.75
Special Mechanics
Incremental Target Radius
6
10
15
Timing
Burst Duration
1.964s
1.576s
1.059s
Time Between Bursts
1.611s
1.875s
2.96s
Reload Cycle
3.25s
3.375s
3.5s
Aim Time
0.125s
Magazine
11 - 10 bursts
Traverse Speed
120
Arc
180°
Inc. Accuracy
×1.02
Moving Accuracy
×0.75
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.6
Garrison
×0.55
×0.6