Image for /icons/races/american/vehicles/hellcat_us.png}
Image for /icons/races/american/symbols/m18_hellcat.png}

M18 Hellcat Tank Destroyer

Very effective against all vehicles. • High speed, low armor. • Gains increased range when stationary.

american faction icon

Stats

hellcat_us

vehicles

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Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

45

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

6.6

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

3.5

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

4.5

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

48

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

20

Vehicle Armor

heavy tank

Vehicle Type
Frontal Armor

frontal

100

Frontal Armor

side

75

Frontal Armor

rear

50

Upgrades

Image for /icons/races/american/upgrades/50cal_pintle.png}
Weapon upgrade

M2HB .50cal Heavy Machine Gun

Upgrades the unit with a pintle-mounted heavy machine gun.

Increases anti-infantry firepower.

Costs
time

30

munition

50

Abilities

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Offensive / Timed

HVAP Rounds

Load HVAP rounds that increase damage and weapon penetration. Can penetrate heavy tanks frontally.

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/abilities/veterancy/veterancy_1_unlock_b.png}
Passive

Shoot and Scoot

Every time the Hellcat fires when stationary, it gains a temporary speed boost. Effects refresh with each shot.

+25% speed, +50% acceleration. Lasts for 8 seconds.

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/races/common/abilities/ap_rounds.png}
Offensive / Timed

HVAP Rounds

Load HVAP rounds that increase damage and weapon penetration. Can penetrate heavy tanks frontally.

+25% damage. +50% penetration.

Costs
munition

45

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

15s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/abilities/seek_and_destroy_greyhound_us.png}
Recon

Radio Net

Chaffees, Hellcats and Shermans are more effective when near each other.

Nearby tanks increase accuracy and vision of each other.

Requires
Image for /icons/legacy/abilities/ability_aef_recon_mode.png}

Armored Coordination

Image for /icons/common/abilities/ability_british_engine_critical_self_repair.png}
Passive

Emergency Engine Repair

Crew will repair vehicle criticals when out of combat and stationary.

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

180s

Requires
Image for /icons/hud/decorators/vet_star.png}

c armoured rudimentary repairs passive us

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Image for /icons/races/american/abilities/scoot_and_shoot.png}
Passive

Shoot and Scoot

Every time the Hellcat fires at enemy units when stationary and the Open-topped bonus is active, it gains a temporary speed boost. Effects refresh with each shot.

+25% speed, +25% rotation rate, +50% acceleration and deceleration. Lasts for 8 seconds.

Requires
Image for /icons/hud/decorators/vet_star.png}

Veterancy 1 B

Image for /icons/races/american/abilities/hellcat_open_topped.png}
Passive

Open Topped

When the Hellcat has been stationary for 3 seconds, it gains +5 weapon range.

Stats

Costs
time_seconds

45

manpower

300

fuel

80

popcap

10

Hitpoints
Image for /icons/common/squad/squad.png}
600

600

Upkeep per minute
manpower

15

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1800

  • Veteran ability choice
  • +15% weapon accuracy
vet 2 starvet 2 starvet 2 empty star

XP: 5400

  • +20% rate of fire
  • +25% rotation rate
vet 3 starvet 3 starvet 3 star

XP: 10800

  • +50% weapon penetration
  • +20% rate of fire
  • No accuracy penalty when moving

Loadout

76mm_hellcat_us1
76mm hellcat us

cannon - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

160

Image for /icons/unit_status/bw2/range_boost.png}

Range

45m

Near

10m

Mid

30m

Far

45m

Core Stats

Accuracy

10%

5.5%

4.5%

Rounds per Minute

9.23

9.23

9.23

Penetration

310

250

220

Special Mechanics

Scatter Area

1.6×16

4.2×16

6.2×16

Scatter Offset

+2m

+2m

+2m

Timing

Refire Time

6.5s

6.5s

6.5s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

60

Accuracy

Scatter Angle

Scatter Distance

Moving

×0.75

×1.5

×1.5

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.25

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Weapons Available Via Upgrade

Image for /icons/races/american/upgrades/50cal_pintle.png}
Weapon upgrade

M2HB .50cal Heavy Machine Gun

Upgrades the unit with a pintle-mounted heavy machine gun.

Increases anti-infantry firepower.

Costs
time

30

munition

50

Image for /icons/common/weapons/weapon_50cal_pintle.png}1
50cal hellcat us

hmg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

11.5

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

20m

Far

35m

Core Stats

Accuracy

40%

35%

25%

Rounds per Minute

247.59

175.63

175.63

Penetration

4

3

2

Special Mechanics

Incremental Target Radius

6

8

10

Timing

Burst Duration

2.5s

2.5s

2.5s

Time Between Bursts

1.326s

3.25s

3.25s

Reload Cycle

5.625s

5.75s

5.75s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

9 - 11 bursts

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

35

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

×1.05

Moving Accuracy

×0.5

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

Ability Weapons

Image for /icons/races/common/abilities/ap_rounds.png}
Offensive / Timed

HVAP Rounds

Load HVAP rounds that increase damage and weapon penetration. Can penetrate heavy tanks frontally.

+25% damage. +50% penetration.

Costs
munition

45

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

15s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

76mm_hellcat_hvap_us1
76mm hellcat hvap us

cannon - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

200

Image for /icons/unit_status/bw2/range_boost.png}

Range

45m

Near

10m

Mid

30m

Far

45m

Core Stats

Accuracy

10%

5.5%

4.5%

Rounds per Minute

9.06

9.06

9.06

Penetration

1000

375

330

Special Mechanics

Scatter Area

1.6×16

4.2×16

6.2×16

Scatter Offset

+2m

+2m

+2m

Timing

Refire Time

6.625s

6.625s

6.625s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

60

Accuracy

Scatter Angle

Scatter Distance

Moving

×0.75

×1.5

×1.5

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.25

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Infantry

×0.05

×0.4