vehicles
Sight Range
35
Detection
10
Max Range
30
Speed
6.75
Acceleration
3.5
Deceleration
4.5
Rotation
50
Capture Multiplier
0
Decapture Multiplier
0
Target Size
19
light armoured car
frontal
50
side
37.5
rear
25
Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings.
Barrages have less accuracy at long-range.
Fires smoke rounds at the target. Blocks vision in an area upon detonating.
Smoke blocks vision for a short period of time.
Fires special smoke rounds. Smoke clouds continuously damages infantry and blocks vision.
Smoke blocks vision for a short period of time.
30
Fires rounds that detonate shortly after landing. Moderate blast radius. Very effective against defensive structures.
+33% damage against emplacements and bunkers.
35
Fires special smoke rounds. Smoke clouds continuously damages infantry and blocks vision.
Smoke blocks vision for a short period of time.
Fires rounds that detonate shortly after landing. Moderate blast radius. Very effective against defensive structures. Has increased range over the standard barrage.
+33% damage against emplacements and bunkers.
Crew will repair vehicle criticals when out of combat and stationary.
Load HEAT rounds that have increased weapon penetration.
+50% weapon penetration.
45
Unit will not engage unless given a manual attack order when active.
45
280
55
8
420
12
XP: 1500
XP: 4500
XP: 9000
1artillery mobile - explosive weapon
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.5
1
1
Near
Medium
Far
Distance
10
15
30
Accuracy
0
0
0
Rounds per Minute
12.63
12.63
12.63
Penetration
30
30
30
Scatter Area
1.5
3.4
13.7
Damage
120
Deflection Damage
18
Range
30
Traverse Speed
45
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0
2
5.5
6
Damage
42
30
24
24
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
0.5
0.75
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Bunker
—
—
×2
—
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings.
Barrages have less accuracy at long-range.
1artillery mobile - explosive weapon
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.75
1
1
Near
Medium
Far
Distance
10
40
90
Accuracy
0
0
0
Rounds per Minute
15
15
15
Penetration
30
30
30
Scatter Area
1.5
24.4
110
Damage
120
Deflection Damage
18
Range
10 - 90
Traverse Speed
45
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0
2
5.5
6
Damage
42
30
24
24
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
0.5
0.75
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Bunker
—
—
×2
—
Fires smoke rounds at the target. Blocks vision in an area upon detonating.
Smoke blocks vision for a short period of time.
1artillery mobile - explosive weapon
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.75
1
1
Near
Medium
Far
Distance
10
40
90
Accuracy
0
0
0
Rounds per Minute
15
15
15
Penetration
35
35
35
Scatter Area
0
0
0
Damage
0
Range
10 - 90
Traverse Speed
45
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
0.5
0.75
Fires special smoke rounds. Smoke clouds continuously damages infantry and blocks vision.
Smoke blocks vision for a short period of time.
30
1artillery mobile - explosive weapon
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.75
1
1
Near
Medium
Far
Distance
10
40
90
Accuracy
0
0
0
Rounds per Minute
15
15
15
Penetration
1
1
1
Scatter Area
11
118.7
267
Damage
10
Range
10 - 90
Traverse Speed
45
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
1
2.5
5
5
Damage
10
10
10
10
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
0.5
0.75
Fires rounds that detonate shortly after landing. Moderate blast radius. Very effective against defensive structures.
+33% damage against emplacements and bunkers.
35
1artillery mobile - explosive weapon
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.75
1
1
Near
Medium
Far
Distance
10
40
90
Accuracy
0
0
0
Rounds per Minute
12
12
12
Penetration
35
35
35
Scatter Area
9.2
42.5
94.9
Suppression Per Second
0.2
0.2
0.2
Damage
120
Deflection Damage
0
Range
10 - 90
Traverse Speed
45
Suppression Radius
10
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
1
2
3
3
Damage
120
30
12
12
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.4
Damage
1
0.5
0.3
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Bunker
—
—
×2
×1.3334
Emplacement
—
—
×2
×1.3334