Image for /icons/races/american/infantry/artillery_observers_us.png}
Image for /icons/races/american/symbols/artilleryobserversunitshield_us_dec.png}

Artillery Observer Squad

Effective against infantry at long-range. • High capture speed (1.5). • Increased vision range and can detect camouflage units. • Low squad size (4). • Can build camouflaged beacons that can detect and attack nearby enemies with off-map artillery. • Gains experience for capturing and decapturing territory.

american faction icon

Stats

artillery_observers_us

infantry

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

45

Image for /icons/unit_status/bw2/stealth.png}

Detection

35

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

35

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1.5

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1

Upgrades

Image for /icons/races/common/upgrade/flare_gun.png}
Support upgrade

Utility Package

Upgrades the squad with smoke grenades and recon flares.

Unlocks Recon Flare and Rifle Smoke grenade abilities.

Costs
time

25

munition

25

Abilities

Image for /icons/races/common/abilities/flares.png}
Recon / Select target position

Recon Flare

Fires a flare over the target area that will provide vision and reveal camouflaged units for a short period of time.

Provides vision for 15 seconds in a radius of 40.

Range
Image for /icons/unit_status/bw2/range_boost.png}

15 - 45

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

180s

Image for /icons/races/american/abilities/rifle_smoke_grenade_us.png}
Support / Select target position

Smoke Rifle Grenade

Fires a smoke grenade at the target location that can obscure vision.

Smoke blocks vision for up to 20 seconds.

Range
Image for /icons/unit_status/bw2/range_boost.png}

15 - 35

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

180s

Image for /icons/common/abilities/veterancy/veterancy_1_unlock_a.png}
Recon / Toggle

Unlock Stealth Reconnaissance

Unit will become camouflaged, but will be unable to fire weapons, capture territory, and will move slower. Unit is invisible to enemies unless they get too close.

Does not require cover to camouflage.

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/abilities/veterancy/veterancy_1_unlock_b.png}
Passive

Unlock Passive Healing

Enables the squad to heal themselves when out of combat.

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/races/common/abilities/medical_kit.png}
Passive

Passive Healing

Enables the squad to heal themselves when out of combat.

Restores +1.6 health per second.

Requires
Image for /icons/hud/decorators/vet_star.png}

Veterancy 1 B

Image for /icons/races/common/abilities/camouflage.png}
Recon / Toggle

Stealth Reconnaissance Disabled

Unit will become camouflaged, but will be unable to fire weapons, capture territory, and will move slower. Unit is invisible to enemies unless they get too close.

Does not require cover to camouflage.

Toggle
Image for /icons/common/resources/resource_buildtime_extra.png}

10s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/hud/decorators/vet_star.png}

Veterancy Officer Unlock 1

Image for /icons/common/abilities/ability_105mm_barrage.png}
Causes Area of Effect damage.

Forward Observer Artillery Barrage

Coordinates a barrage between off-map artillery batteries, converging on the target area.

Offensive / Select target position

Costs
munition

55

Range
Image for /icons/unit_status/bw2/range_boost.png}

15 - 40

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

120s

Requires
Image for /icons/common/abilities/ability_155mm_barrage.png}

Forward Observers

Image for /icons/races/american/abilities/rifle_grenade_us.png}
Offensive / Select target position

Rifle Grenade

Fires a long-range grenade that deals high damage to infantry in a small area. Effective against infantry in cover or structures.

Has higher minimum range than other grenades.

Costs
munition

35

Range
Image for /icons/unit_status/bw2/range_boost.png}

15 - 30

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

30s

Requires
Image for /icons/races/common/upgrade/flare_gun.png}

Utility Package

Image for /icons/races/american/abilities/operate_radio_beacon_ability.png}
Support / Select target beacon

Monitor Beacon

Speeds up the recharge time of artillery strikes from beacon from 45 seconds to 15 seconds and increases range by +25.

Range
Image for /icons/unit_status/bw2/range_boost.png}

4

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

0.25s

Stats

Costs
time_seconds

30

manpower

200

popcap

5

Reinforce
cost

28

time

6

Hitpoints
Image for /icons/common/squad/squad.png}
90
90
90
90

360

Upkeep per minute
manpower

7.5

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 900

  • Veteran ability choice
  • +10% harder to hit
vet 2 starvet 2 starvet 2 empty star

XP: 2700

  • +25% weapon accuracy
  • +50% capture speed
vet 3 starvet 3 starvet 3 star

XP: 5400

  • +20 health
  • +40% rate of fire
  • +5 vision and detection range

Can Construct

Image for /icons/races/american/buildings/artillery_radio_beacon_us_icon.png}
Field support / Emplacement

Artillery Radio Beacon

Costs
time

6

manpower

50

Loadout

garand_pathfinder_us1
garand pathfinder us

rifle - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

12

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

25m

Far

35m

Core Stats

Accuracy

81.3%

77.5%

71.3%

Rounds per Minute

20.63

17.05

16.6

Penetration

1.5

1

1

Timing

Refire Time

2.771s

3.449s

3.56s

Reload Cycle

3.875s

4s

4s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.375–0.875s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

8 shots

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

180°

Moving Accuracy

×0.75

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

garand_pathfinder_us3
garand pathfinder us

rifle - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

12

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

25m

Far

35m

Core Stats

Accuracy

81.3%

77.5%

71.3%

Rounds per Minute

20.63

17.05

16.6

Penetration

1.5

1

1

Timing

Refire Time

2.771s

3.449s

3.56s

Reload Cycle

3.875s

4s

4s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.375–0.875s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

8 shots

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

180°

Moving Accuracy

×0.75

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/american/abilities/rifle_grenade_us.png}
Offensive / Select target position

Rifle Grenade

Fires a long-range grenade that deals high damage to infantry in a small area. Effective against infantry in cover or structures.

Has higher minimum range than other grenades.

Costs
munition

35

Range
Image for /icons/unit_status/bw2/range_boost.png}

15 - 30

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

30s

Requires
Image for /icons/races/common/upgrade/flare_gun.png}

Utility Package

rifle_grenade_pathfinder_us1
rifle grenade pathfinder us

rifle grenade - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

120

Image for /icons/unit_status/bw2/range_boost.png}

Range

30m

Near

0m

Mid

15m

Far

30m

Core Stats

Scatter Area

0

0

0

Penetration

25

25

25

Timing

Time of Flight

1.47s

1.99s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Obstacle Avoidance

89°

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×1

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Building

×0.75

Emplacement

×0.75

Sandbag

×2.5

Barbed Wire

×2.5

Mine

×2

×2