Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.
Anti-infantry / Recon
Scout Squad
Support infantry with increased vision range. Captures territory faster than other infantry.
Stats
scout_us
infantry
Sight Range
45
Speed
3.6
Max Range
35
Target Size
1
Armor
1
Upgrades
Support upgrade
Utility Package
Upgrades the squad with smoke grenades and recon flares.
Unlocks Recon Flare and Rifle Smoke grenade abilities.
Costs
25
Abilities
Recon / Select target position
Recon Flare
Fires a flare over the target area that will provide vision for a short period of time.
Support / Select target position
Smoke Rifle Grenade
Fires a smoke grenade at the target location that can obscure vision.
Smoke blocks vision for a short period of time.
Recon / Toggle
Unlock Stealth Reconnaissance
Unit will become camouflaged, but will be unable to fire weapons, capture territory, and will move slower. Unit is invisible to enemies unless they get too close.
Does not require cover to camouflage.
Passive
Unlock Passive Healing
Enables the squad to heal themselves when out of combat.
Passive
Passive Healing
Enables the squad to heal themselves when out of combat.
Restores +undefined health per second.
Recon / Toggle
Stealth Reconnaissance Disabled
Unit will become camouflaged, but will be unable to fire weapons, capture territory, and will move slower. Unit is invisible to enemies unless they get too close.
Does not require cover to camouflage.
Causes Area of Effect damage.
Forward Observer Artillery Barrage
Coordinates a barrage between off-map artillery batteries, converging on the target area.
Offensive / Select target position
Costs
55
Offensive / Select target position
Rifle Grenade
Fires a long-range grenade that deals high damage to infantry in a small area. Effective against infantry in cover or structures.
Has higher minimum range than other grenades.
Costs
35
Stats
Costs
30
150
4
Reinforce
26
4
Hitpoints
80
80
80
240
Upkeep per minute
3
Veterancy
XP: 500
Unlocks veteran ability choice. Unit is harder to hit and fires faster.
XP: 1500
Increases accuracy, rate of fire, and unit is harder to hit.
XP: 3000
Increases accuracy, rate of fire, and health.
Loadout
1
garand scout us
rifle - small arms
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.65
0.62
0.52
Rounds per minute (RPM)
20
16
15
Range of Fire
7
25
35
Penetration
1
1
1
Scatter Area
13
116
148
Min.
Max.
Damage
12
12
AoE Radius
-
0
2
garand scout us
rifle - small arms
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.65
0.62
0.52
Rounds per minute (RPM)
20
16
15
Range of Fire
7
25
35
Penetration
1
1
1
Scatter Area
13
116
148
Min.
Max.
Damage
12
12
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.