american faction icon

US Forces

Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.

Image for /icons/races/american/vehicles/halftrack_medical_us.png}
Non-combatant / Support
Image for /icons/races/american/symbols/usf_medical_half_track.png}

M3 Armored Medical Half-track

Light transport vehicle that can tow heavy weapon, reinforce and heal nearby infantry squads. Can be damaged by small-arms.

Stats

halftrack_medical_us

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

7.2

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

2.5

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

5.5

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

35

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

16

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Vehicle Armor

light halftrack

Vehicle Type
Frontal Armor

frontal

10

Frontal Armor

side

7

Frontal Armor

rear

5

Abilities

Image for /icons/legacy/abilities/repair.png}
Passive

Self-repair

Orders the crew to repair their own vehicle when stationary and out of combat.

Disables weapons while active.

Image for /icons/common/upgrades/improved_reinforce_halftrack_us.png}
Passive

Rapid Reinforcement

Increases the rate at which infantry and team weapons reinforce from the vehicle.

Image for /icons/legacy/abilities/ability_common_heal.png}
Passive

Medical Station

When stationary, heals nearby infantry that are out of combat.

Restores +4 health per second.

Image for /icons/common/abilities/veterancy/veterancy_1_unlock_a.png}
Select to unlock

Unlock Deploy Salvage Crew

Salvages the target wrecked vehicle or abandoned team weapon.

Team weapons provide Munitions. Vehicle wrecks provide Fuel.

Image for /icons/common/abilities/veterancy/veterancy_1_unlock_b.png}
Passive

Unlock Fortify Position

The Halftrack provides nearby infantry with additional supplies, increasing construction speed and reducing ability recharge times.

+100% construction speed, +25% ability recharge speed.

Image for /icons/common/battlegroups/infantry_right_1_riflemen_sandbags_us.png}
Passive

Fortify Position

The Halftrack provides nearby infantry with additional supplies, increasing construction speed and reducing ability recharge times.

+100% construction speed, +25% ability recharge speed.

Image for /icons/common/abilities/salvage_recovery_vehicle_us.png}
Support / Select target wreck

Salvage Crew

Salvages the target wrecked vehicle or abandoned team weapon.

Team weapons provide Munitions. Vehicle wrecks provide Fuel.

Image for /icons/common/orders/auto_reinforce_off.png}
Support / Automatic Reinforcement

Auto-Reinforce Disabled

Automatically reinforces nearby infantry squads and team weapons when active.

Image for /icons/common/abilities/ability_british_engine_critical_self_repair.png}
Passive

Emergency Engine Repair

Crew will repair vehicle criticals when out of combat and stationary.

Image for /icons/races/common/abilities/support_veterancy.png}
Passive

Support Veterancy

Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally.

Image for /icons/common/abilities/ability_british_rapid_maneuvers.png}
Support / Select target position

Drop Heavy Weapon

Orders the unit to drop its towed heavy weapon at the target position.

Hold and drag over target position to set weapon facing upon disembarking.

Image for /icons/common/abilities/ability_british_rapid_maneuvers.png}
Support / Select heavy weapon

Tow Heavy Weapon

Orders the unit to tow the selected heavy weapon. Non-abandoned heavy weapons will have their crew board the vehicle.

Image for /icons/races/common/abilities/handbrake_off.png}
Toggle Ability

Handbrake Disabled

Locks the vehicle in place and prevents the unit from receiving movement commands until disabled. Use to prevent unwanted movement commands when moving groups of units.

Image for /icons/races/common/abilities/recrew_weapon.png}
Support / Select target weapon

Recrew Weapon

Deploys infantry to recrew an abandoned team weapon.

Costs
manpower

50

Stats

Costs
time_seconds

30

manpower

270

fuel

30

popcap

6

Hitpoints
Image for /icons/common/squad/squad.png}
320

320

Upkeep per minute
manpower

8

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1200

Unlocks veteran ability choice. Increases rotation rate and acceleration.

vet 2 starvet 2 starvet 2 empty star

XP: 3600

Increases speed, sight, healing range, and rotation rate.

vet 3 starvet 3 starvet 3 star

XP: 7200

Increases speed, acceleration, reinforce range, and health.

Loadout

1
50cal_halftrack_us
50cal halftrack us

hmg - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.4

0.388

0.173

Rounds per minute (RPM)

156

156

273

Range of Fire

7

20

35

Penetration

1

1

1

Scatter Area

11

84

123

Min.

Max.

Damage

7

7

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.