Image for /icons/races/american/team_weapons/mortar_81mm_us.png}
Image for /icons/races/common/symbols/mortar.png}

M1 Mortar Team

Effective against stationary infantry, team weapons, and structures. • Must be set-up to attack. • Long-range attack and barrage. • Can fire smoke rounds to block vision.

american faction icon

Stats

mortar_81mm_us

team_weapons

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

90

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1.33

Upgrades

Image for /icons/races/afrika_corps/abilities/medical_supplements.png}
Passive upgrade

Medical Supplements

Enables the squad to slowly heal when out of combat.

Restores +3.2 health per second.

Costs
time

30

munition

35

Requires
Image for /icons/races/afrika_corps/abilities/medical_supplements.png}

Medical Supplements

Image for /icons/races/afrika_corps/battlegroups/elite_forces_ak_icon_mipped.png}

Elite Forces Battlegroup

Abilities

Image for /icons/common/abilities/veterancy/veterancy_1_unlock_a.png}
Offensive / Select target position

Unlock Airburst Barrage

Fires rounds at the target location. Wide blast radius. Very effective against infantry.

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/abilities/veterancy/veterancy_1_unlock_b.png}
Offensive / Select target position

Unlock Delayed Fuse HE Barrage

Fires rounds that detonate shortly after landing. Moderate blast radius. Very effective against stationary targets.

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/races/common/abilities/artillery_barrage.png}
Offensive / Select target position

High-explosive Barrage

Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings.

Barrages have less accuracy at long-range.

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 90

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

6

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

Image for /icons/races/common/abilities/artillery_barrage_smoke.png}
Support / Select target position

Smoke Barrage

Fires smoke rounds at the target. Blocks vision in an area upon detonating.

Smoke blocks vision for a short period of time.

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 90

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

Image for /icons/races/british/abilities/airburst_barrage.png}
Offensive / Select target position

Airburst Barrage

Fires an indirect barrage of airburst shells at the target that deal damage in a wide area.

Barrages have less accuracy at long-range.

Costs
munition

20

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 95

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

5

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/abilities/delayed_fuze_81mm_mortar_us.png}
Offensive / Select target position

Delayed Fuse HE Barrage

Fires rounds that detonate shortly after landing. Moderate blast radius. Very effective against stationary targets.

Barrages have less accuracy at long-range. Deals increased damage to emplacements.

Costs
munition

20

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 95

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

5

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

Requires
Image for /icons/hud/decorators/vet_star.png}

Veterancy 1 B

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Image for /icons/races/german/abilities/siege_specialists_ger.png}
Passive

Siege Specialists

Unit gains +15% weapon and ability barrage range after remaining stationary for 10 seconds. Increases experience rate gain by +25%.

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

10s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/races/german/abilities/siege_specialists_ger.png}

Siege Specialists

Image for /icons/races/german/battlegroups/siege_breaker_ger_icon_mipped.png}

siegebreakers ger

Stats

Costs
time_seconds

25

manpower

260

popcap

7

Reinforce
cost

28.4

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
80
80
80
80

320

Image for /icons/races/common/symbols/hmg.png}
180

180

Upkeep per minute
manpower

7

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 750

  • Veteran ability
  • +10% rate of fire
vet 2 starvet 2 starvet 2 empty star

XP: 2250

  • +10% damage
  • +35% ability recharge speed
vet 3 starvet 3 starvet 3 star

XP: 4500

  • +20% damage reduction
  • +50% rate of fire

Loadout

81mm_mortar_us1
81mm mortar us

mortar - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

100

Image for /icons/unit_status/bw2/range_boost.png}

Range

25 - 90m

Near

20m

Mid

40m

Far

90m

Core Stats

Scatter Area

2.4×1.6

4.9×3.2

11×7.2

Rounds per Minute

6.86

6.86

6.86

Penetration

20

20

20

Timing

Refire Time

8.75s

8.75s

8.75s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

20

Image for /icons/unit_status/bw2/9_markedtarget.png}

Pre-Fire Time

1.625s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Time of Flight

3.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

90

Image for /icons/unit_status/bw2/deploying.png}

Setup

2.4s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

1.9s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Sniper

×0.8

Bunker

×2

×0.5

Emplacement

×2

×0.5

Ambient Building

×0.6

Vehicle

×0.5

Barbed Wire

×2.5

carbine_crew_us2
carbine crew us

rifle - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

10

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

15m

Far

35m

Core Stats

Accuracy

40%

25%

20%

Rounds per Minute

51.35

26.16

18.22

Penetration

1.5

1

1

Timing

Refire Time

1s

2.188s

3.25s

Reload Cycle

3.526s

3.776s

3.901s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.375–0.875s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

15 shots

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

180°

Moving Accuracy

×0.5

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/common/abilities/artillery_barrage.png}
Offensive / Select target position

High-explosive Barrage

Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings.

Barrages have less accuracy at long-range.

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 90

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

6

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

81mm_mortar_barrage_us1
81mm mortar barrage us

mortar - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

100

Image for /icons/unit_status/bw2/range_boost.png}

Range

25 - 100m

Near

20m

Mid

40m

Far

100m

Core Stats

Scatter Area

1.7×1.6

3.5×3.2

8.7×8

Rounds per Minute

15.48

15.48

15.48

Penetration

20

20

20

Timing

Refire Time

3.875s

3.875s

3.875s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

20

Image for /icons/unit_status/bw2/9_markedtarget.png}

Pre-Fire Time

1.625s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Time of Flight

3.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

90

Image for /icons/unit_status/bw2/deploying.png}

Setup

2.4s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

1.9s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Sniper

×0.8

Bunker

×2

×0.5

Emplacement

×2

×0.5

Ambient Building

×0.6

Vehicle

×0.5

Barbed Wire

×2.5

Image for /icons/races/british/abilities/airburst_barrage.png}
Offensive / Select target position

Airburst Barrage

Fires an indirect barrage of airburst shells at the target that deal damage in a wide area.

Barrages have less accuracy at long-range.

Costs
munition

20

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 95

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

5

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

81mm_mortar_timed_fuze_us1
81mm mortar timed fuze us

mortar - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

100

Image for /icons/unit_status/bw2/range_boost.png}

Range

25 - 95m

Near

20m

Mid

40m

Far

95m

Core Stats

Scatter Area

4.2×4

8.4×8

19.9×19

Rounds per Minute

17.78

17.78

17.78

Penetration

10

10

10

Timing

Refire Time

3.375s

3.375s

3.375s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Pre-Fire Time

1.625s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Time of Flight

3.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

90

Image for /icons/unit_status/bw2/deploying.png}

Setup

2.4s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

1.9s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Bunker

×5

×0.75

Emplacement

×5

×0.75

Ambient Building

×0.6

Vehicle

×0.5

Barbed Wire

×2.5

Image for /icons/common/abilities/delayed_fuze_81mm_mortar_us.png}
Offensive / Select target position

Delayed Fuse HE Barrage

Fires rounds that detonate shortly after landing. Moderate blast radius. Very effective against stationary targets.

Barrages have less accuracy at long-range. Deals increased damage to emplacements.

Costs
munition

20

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 95

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

5

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

Requires
Image for /icons/hud/decorators/vet_star.png}

Veterancy 1 B

81mm_mortar_delayed_fuze_us1
81mm mortar delayed fuze us

mortar - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

160

Image for /icons/unit_status/bw2/range_boost.png}

Range

25 - 95m

Near

25m

Mid

40m

Far

95m

Core Stats

Scatter Area

2.6×2

4.2×3.2

9.9×7.6

Rounds per Minute

11.43

11.43

11.43

Penetration

1000

1000

1000

Timing

Refire Time

5.25s

5.25s

5.25s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

32

Image for /icons/unit_status/bw2/9_markedtarget.png}

Pre-Fire Time

1.625s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Time of Flight

3.125s

Image for /icons/common/resources/resource_buildtime_extra.png}

Fuse

3s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

90

Image for /icons/unit_status/bw2/deploying.png}

Setup

2.4s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

1.9s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×1

Garrison

Garrison

×1

×0.25

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Bunker

×5

×0.75

Emplacement

×5

×0.75

Ambient Building

×0.6

Barbed Wire

×2.5