infantry
Sight Range
45
Detection
10
Max Range
35
Speed
3.6
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Target Size
1
Upgrades the squad with one special Panzerbüchse 39 Anti-tank Rifle. Allows the unit to damage vehicles.
75
The squad gains camouflage. Unit is invisible to enemies unless they get too close. Reduced movement speed and sight while active.
-10 vision, -25% speed. +200% damage, +200% accuracy when attacking from camouflage for 5 seconds.
Increase firing cadence at the cost of accuracy allowing the Marksman Team to suppress its target for a short time.
+30% rate of fire, -90% accuracy. Lasts for 15 seconds.
30
When stationary, the unit will periodically reveal enemy units in the fog of war.
Displays enemy positions in the fog of war and on the mini-map.
The squad automatically increases their line of sight when in cover and benefits from increased rate of fire.
+10 vision range +25% rate of fire.
Loads the anti-tank rifle with high-velocity armor-piercing rounds that deal increased damage, penetration, and stuns vehicles on hit.
+100% penetration +20% damage. Stuns vehicles on penetration for 10 seconds. Lasts 15 seconds.
25
Unit will not engage unless given a manual attack order when active.
100
310
8
77
50
160
14
XP: 720
XP: 1440
XP: 2880
2rifle - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.5
1
1
Near
Medium
Far
Distance
7
25
35
Accuracy
0.75
0.725
0.65
Rounds per Minute
16.41
16.41
15.68
Penetration
1.5
1
1
Scatter Area
13.5
116.2
147.7
Damage
15
Range
35
Arc
180°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Upgrades the squad with one special Panzerbüchse 39 Anti-tank Rifle. Allows the unit to damage vehicles.
75
panzerbuchse - ballistic weapon
Near
Medium
Far
Distance
0
25
50
Accuracy
2
2
2
Rounds per Minute
7.5
7.5
7.5
Penetration
160
90
70
Scatter Area
0
193.7
324.6
Damage
60
Deflection Damage
9
Range
50
Traverse Speed
15
Arc
90°
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0
0
0
0.5
Damage
60
9
3
3
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
1
1
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Vehicle
—
—
—
×1.5