american faction icon

US Forces

Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.
Image for /icons/races/american/infantry/marksman_team_partisan.png}
Anti-infantry / Support

Marksmen Team

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Support infantry that kills infantry with one shot. Low survivability. Low rate of fire.

Stats

marksman_team_partisan
infantry
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Sight Range
45
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Speed
3.6
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Max Range
35
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Target Size
1
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Armor
1
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Capture Multiplier
1
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Decapture Multiplier
1

Upgrades

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Panzerbüchse 39 Anti-tank Rifle

Upgrades the squad with one special Panzerbüchse 39 Anti-tank Rifle. Allows the unit to damage vehicles.
Costs
munition
75

Abilities

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Recon

Camouflage Disabled

The squad gains camouflage. Unit is invisible to enemies unless they get too close. Reduced movement speed and sight while active.
-10 vision, -25% speed. +200% damage, +200% accuracy when attacking from camouflage for 5 seconds.
Image for /icons/legacy/abilities/ability_aef_volley_fire.png}
Offensive

Suppressing Volley

Increase firing cadence at the cost of accuracy allowing the Marksman Team to suppress its target for a short time.
Costs
munition
30
Image for /icons/common/abilities/ability_british_tank_commander.png}
Passive

Observe Area

When stationary, the unit will periodically reveal enemy units in the fog of war.
Displays enemy positions in the fog of war and on the mini-map.
Image for /icons/common/abilities/ability_british_observation_mode.png}
Passive

Urban Experts

The squad automatically increases their line of sight when in cover and benefits from increased rate of fire.
Image for /icons/legacy/abilities/ability_german_sniper_incendiary_round.png}
Offensive

Tungsten Rounds

Loads high-velocity armor-piercing rounds.
Increases Damage and Penetration.
Costs
munition
25
Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds
100
manpower
310
popcap
8
Reinforce
cost
77
time
50
Hitpoints
Image for /icons/common/squad/squad.png}
80
80
160
Upkeep per minute
manpower
14
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 720
Unlocks veteran ability choice. Unit is harder to hit.
vet 2 star
vet 2 star
vet 2 empty star
XP: 1440
Increases accuracy, rate of fire, and unit is harder to hit.
vet 3 star
vet 3 star
vet 3 star
XP: 2880
Increases accuracy, rate of fire, and health.

Loadout

2
carcano_resistance_fighter_partisan
carcano resistance fighter partisan
rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1.25
Near
Mid
Far
Accuracy
0.525
0.475
0.125
Rounds per minute (RPM)
25
19
13
Range of Fire
10
20
35
Penetration
1
1
1
Scatter Area
23
84
123
Min.
Max.
Damage
10
10
AoE Radius
-
0
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.