infantry
Sight Range
45
Detection
35
Max Range
35
Speed
3.6
Armor
1
Capture Multiplier
1.5
Decapture Multiplier
1
Target Size
1
Upgrades the squad with smoke grenades and recon flares.
Unlocks Recon Flare and Rifle Smoke grenade abilities.
25
25
Fires a flare over the target area that will provide vision and reveal camouflaged units for a short period of time.
Provides vision for 15 seconds in a radius of 40.
15 - 45
1
180s
Fires a smoke grenade at the target location that can obscure vision.
Smoke blocks vision for up to 20 seconds.
15 - 35
1
180s
Unit will become camouflaged, but will be unable to fire weapons, capture territory, and will move slower. Unit is invisible to enemies unless they get too close.
Does not require cover to camouflage.
Vet 1
Enables the squad to heal themselves when out of combat.
Vet 1
Enables the squad to heal themselves when out of combat.
Restores +1.6 health per second.
Veterancy 1 B
Unit will become camouflaged, but will be unable to fire weapons, capture territory, and will move slower. Unit is invisible to enemies unless they get too close.
Does not require cover to camouflage.
10s
Vet 1
Veterancy Officer Unlock 1
Coordinates a barrage between off-map artillery batteries, converging on the target area.
Offensive / Select target position
55
15 - 40
120s
Forward Observers
Fires a long-range grenade that deals high damage to infantry in a small area. Effective against infantry in cover or structures.
Has higher minimum range than other grenades.
35
15 - 30
1
30s
Utility Package
30
200
5
28
6
360
7.5
XP: 900
XP: 2700
XP: 5400
1rifle - small arms
Damage
12
Range
35m
Near
7m
Mid
25m
Far
35m
Core Stats
Accuracy
81.3%
77.5%
71.3%
Rounds per Minute
20.63
17.05
16.6
Penetration
1.5
1
1
Timing
Refire Time
2.771s
3.449s
3.56s
Reload Cycle
3.875s
4s
4s
Aim Time
0.375–0.875s
Magazine
8 shots
Arc
180°
Moving Accuracy
×0.75
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
3rifle - small arms
Damage
12
Range
35m
Near
7m
Mid
25m
Far
35m
Core Stats
Accuracy
81.3%
77.5%
71.3%
Rounds per Minute
20.63
17.05
16.6
Penetration
1.5
1
1
Timing
Refire Time
2.771s
3.449s
3.56s
Reload Cycle
3.875s
4s
4s
Aim Time
0.375–0.875s
Magazine
8 shots
Arc
180°
Moving Accuracy
×0.75
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Fires a long-range grenade that deals high damage to infantry in a small area. Effective against infantry in cover or structures.
Has higher minimum range than other grenades.
35
15 - 30
1
30s
Utility Package
1rifle grenade - explosive weapon
Damage
120
Range
30m
Near
0m
Mid
15m
Far
30m
Core Stats
Scatter Area
0
0
0
Penetration
25
25
25
Timing
Time of Flight
—
1.47s
1.99s
Aim Time
0.125s
Obstacle Avoidance
89°
Arc
120°
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×0.5
Garrison
×1
×1
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Building
—
—
—
×0.75
Emplacement
—
—
—
×0.75
Sandbag
—
—
—
×2.5
Barbed Wire
—
—
—
×2.5
Mine
—
—
×2
×2