Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.
Anti-infantry / Support
Engineer Squad
Support infantry that can repair and build defenses. Has limited anti-infantry firepower at short-range. Can throw Satchel Charges to deal high damage to stationary targets.
Stats
engineer_us
infantry
Sight Range
35
Speed
3.6
Max Range
35
Target Size
1
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Upgrades
M2 Flamethrower
Upgrades the squad with a flamethrower. Flamethrowers ignore cover and are very effective against infantry.
Costs
50
Support upgrade
Hazard Removal Package
Upgrades the squad with minesweepers, wire cutters, and increases the squad's repair speed.
Allows the squad to Detect and Defuse Mines. Can cut Barbed Wire. Increases health restored by repairs by +2.5 per second.
Costs
30
M1941 Light Machine Gun Package
Upgrades the squad with two M1941 Light Machine Guns.
Increases anti-infantry firepower at all ranges. Most effective at medium and short-range.
Costs
75
Abilities
Support
Repair
Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles.
Restores +8 health per second. Unit takes +100% additional damage and is +200% easier to hit while repairing.
Support / Select target barbed wire
Wire Cutters
Destroys a section of barbed wire, enabling access to infantry.
Offensive / Select target position
Unlock Light It Up!
Fires sustained bursts with the flamethrower, continuously burning enemies in the area. Very effective against infantry in cover.
Passive
Unlock Superior Fieldcraft
Increases the squad's repair and construction speed. Mine detection radius is increased when equipped with minesweepers.
Increases repair rate by +2 health per second, +25% construction rate, and +10 mine detection range.
Offensive / Select target position
Light It Up!
Fires sustained bursts with the flamethrower, continuously burning enemies in the area. Very effective against infantry in cover.
Ability does not cost munitions when equipped with a flamethrower.
Passive
Superior Fieldcraft
Increases the squad's repair and construction speed. Mine detection radius is increased when equipped with minesweepers.
Increases repair rate by +2 health per second, +25% construction rate, and +10 mine detection range.
Can switch between weapon loadouts. Automatically Defuses mines if detected.
Minesweeper Disabled
Orders the squad to equip or unequip a minesweeper. When equipped, minesweepers allow the unit to find and defuse enemy mines.
Defuse Mine
Defuses the selected mine.
Support / Select enemy mine
Offensive / Select target position
Satchel Charge
Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures.
Costs
45
Offensive / Select target position
Light It Up!
Fires sustained bursts with the flamethrower, continuously burning enemies in the area. Very effective against infantry in cover.
Ability does not cost munitions when equipped with a flamethrower.
Costs
30
Support
Advanced Repairs
Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles.
Restores +10 health per second. Unit takes +100% additional damage and is +200% easier to hit while repairing.
Stats
Costs
25
180
4
Reinforce
22
3
Hitpoints
85
85
85
85
340
Upkeep per minute
4
Veterancy
XP: 600
Unlocks veteran ability choice. Unit is harder to hit and fires faster.
XP: 1800
Increases accuracy, rate of fire, and unit is harder to hit. Improves repair and construction speed.
XP: 3600
Increases accuracy, rate of fire, and health. Unit no longer takes extra damage when repairing.
Can construct
Defensive structure
Sandbag Wall
Provides heavy cover.
Costs
Free
Defensive structure
Barbed Wire Fence
Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters.
Costs
Free
Field support / Emplacement
Fighting Position
Fighting position that can be garrisoned by infantry and Heavy Machine Guns.
Costs
100
Defensive structure
Tank Trap
Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks.
Costs
Free
Medium Artillery / Emplacement
M2A1 Howitzer Emplacement
Emplacement very effective against stationary targets at long-range. Must barrage to attack.
Costs
400
40
General purpose / Explosive
M1 Mine
Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles.
Costs
30
Anti-tank / Explosive
M6 Heavy Anti-tank Mine
Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage.
Anti-tank / Explosive
Costs
50
General purpose / Explosive
High-explosive Demolition Charge
Plants a demolition charge at the target position. Extremely effective against structures and stationary units.
Must be manually detonated.
Costs
60
Economic structure
Resource Cache
Protects Territory Point from capture. Increases resource income.
Costs
200
Field support / Emplacement
Ammunition Storage
Increases the combat performance of all friendly units and emplacements. Explodes on death.
Costs
125
25
Loadout
4
grease gun engineer us
smg - small arms
Moving Accuracy Multiplier
0.85
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.6
0.3
0.18
Rounds per minute (RPM)
174
102
26
Range of Fire
7
15
35
Penetration
1
1
1
Scatter Area
31
59
129
Min.
Max.
Damage
3
3
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.