Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.
Anti-infantry / Heavy weapon
M1 Pack Howitzer Team
Heavy weapon team armed with a mobile 75mm howitzer.
Stats
pack_howitzer_75mm_us
team_weapons
Sight Range
35
Speed
3.6
Max Range
100
Target Size
1.33
Armor
1
Abilities
Support / Select unit capable of towing
Transport Heavy Weapon
Orders the unit to load the squad into the transport and attach their heavy weapon to the rear of the vehicle.
Recon / Toggle
Unlock Focused Sight
Orders the crew to focus forward and scan the area.
Increases forward vision. Unit cannot see to the sides or rear.
Defensive / Timed
Unlock Brace
Orders the crew to disable movement and weapons. Unit takes less damage while active.
Defensive / Timed
Brace
Orders the crew to disable movement and weapons. Unit takes less damage while active.
Recon / Toggle
Focused Sight
Orders the crew to focus forward and scan the area.
Increases forward vision. Unit cannot see to the sides or rear.
Offensive / Select target position
High-explosive Barrage
Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings.
Barrages have less accuracy at long-range.
Toggle off auto-attack
Hold Fire Disabled
Unit will not engage unless given a manual attack order when active.
Stats
Costs
20
290
8
Reinforce
25
5
Hitpoints
100
100
100
100
400
350
350
Upkeep per minute
8
Veterancy
XP: 1200
Unlocks veteran ability choice. Unit is harder to hit; reduces barrage recharge times, and improves accuracy.
XP: 3600
Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times.
XP: 7200
Increases weapon range, accuracy, and health
Loadout
1
75mm pack howitzer us
artillery small - explosive weapon
Moving Accuracy Multiplier
1
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0
0
0
Rounds per minute (RPM)
8
8
8
Range of Fire
20
40
100
Penetration
20
20
20
Scatter Area
4
17
105
Min.
Max.
Damage
120
120
AoE Radius
-
6
2
carbine crew us
rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.4
0.25
0.2
Rounds per minute (RPM)
58
25
17
Range of Fire
7
15
35
Penetration
1
1
1
Scatter Area
17
77
185
Min.
Max.
Damage
10
10
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.