Image for /icons/races/american/vehicles/chaffee_us.png}
Image for /icons/races/american/symbols/chaffee.png}

M24 Chaffee Light Tank

Very effective against light vehicles. Can damage tanks when flanking. • Can fire smoke shells to block vision.

american faction icon

Stats

chaffee_us

vehicles

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Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

40

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Speed

6.9

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

5

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

6

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

60

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

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Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

18

Vehicle Armor

light tank

Vehicle Type
Frontal Armor

frontal

50

Frontal Armor

side

37.5

Frontal Armor

rear

25

Upgrades

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Support upgrade

Recon Mode

Unlocks the Recon Mode toggle ability, allowing the unit to disable its weapon for greatly increased vision range when activated.

Costs
time

30

munition

50

Abilities

Image for /icons/common/abilities/veterancy/veterancy_1_unlock_a.png}
Offensive / Timed

Unlock Flanking Speed

Temporarily boosts speed, acceleration, and makes the vehicle harder to hit when moving.

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/abilities/seek_and_destroy_greyhound_us.png}
Recon / Timed

Vehicle Detection

Enables the vehicle to reveal enemy vehicles in the fog of war.

Reveals enemy vehicles up to range 75 for 45 seconds.

Duration
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45s

Cooldown
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180s

Requires
Image for /icons/hud/decorators/vet_star.png}

Veterancy 1 B

Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/abilities/flanking_speed_hellcat_us.png}
Offensive / Timed

Flanking Speed

Temporarily boosts speed, acceleration, and makes the vehicle harder to hit when moving.

+35% speed, +50% acceleration. Unit is 25% harder to hit when moving.

Costs
munition

35

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

10s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

30s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/abilities/seek_and_destroy_greyhound_us.png}
Recon

Radio Net

Chaffees, Hellcats and Shermans are more effective when near each other.

Nearby tanks increase accuracy and vision of each other.

Requires
Image for /icons/legacy/abilities/ability_aef_recon_mode.png}

Armored Coordination

Image for /icons/common/abilities/ability_british_engine_critical_self_repair.png}
Passive

Emergency Engine Repair

Crew will repair vehicle criticals when out of combat and stationary.

Cooldown
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180s

Requires
Image for /icons/hud/decorators/vet_star.png}

c armoured rudimentary repairs passive us

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Image for /icons/races/common/abilities/smoke_shell.png}
Support / Select target position

Smoke Shell

Fires at smoke shell at the target position that blocks vision for 20 seconds.

Ability remains active even if the unit moves as as long as the target remains in range.

Range
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40

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
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120s

Image for /icons/races/american/abilities/recon_mode_off.png}
Recon / Toggle

Recon Mode

Disables the main weapons of the unit in exchange for increasing the unit's vision range.

+25 vision range.

Toggle
Image for /icons/common/resources/resource_buildtime_extra.png}

15s

Requires
Image for /icons/races/american/abilities/recon_mode.png}

Recon Mode

Stats

Costs
time_seconds

45

manpower

270

fuel

60

popcap

9

Hitpoints
Image for /icons/common/squad/squad.png}
480

480

Upkeep per minute
manpower

13.5

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1100

  • Veteran ability choice
  • +35% weapon traverse speed
vet 2 starvet 2 starvet 2 empty star

XP: 3300

  • +25% rate of fire
  • +20% weapon accuracy
vet 3 starvet 3 starvet 3 star

XP: 6600

  • +80 health
  • +33% speed
  • +33% rotation rate

Loadout

75mm_chaffee_us1
75mm chaffee us

cannon - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

120

Image for /icons/unit_status/bw2/range_boost.png}

Range

40m

Near

10m

Mid

25m

Far

40m

Core Stats

Accuracy

10%

5%

4%

Rounds per Minute

12.63

12.63

12.63

Penetration

140

110

80

Special Mechanics

Scatter Area

1.4×10

3.3×12

5.1×12

Scatter Offset

+1.7m

+2m

+2m

Timing

Refire Time

4.75s

4.75s

4.75s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

45

Accuracy

Scatter Angle

Scatter Distance

Moving

×0.75

×1.25

×1.25

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.25

30cal_coaxial_chaffee_us1
30cal coaxial chaffee us

hmg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

4

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

20m

Far

35m

Core Stats

Accuracy

35%

15%

10%

Rounds per Minute

264.42

224.81

190.29

Penetration

1

1

1

Special Mechanics

Incremental Target Radius

6

10

15

Timing

Burst Duration

5.25s

5.25s

5.25s

Time Between Bursts

2.5s

4.25s

6.375s

Reload Cycle

6.375s

6.5s

6.625s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

6 bursts

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

×1.05

Moving Accuracy

×0.5

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

30cal_hull_chaffee_us1
30cal hull chaffee us

lmg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

4

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

20m

Far

35m

Core Stats

Accuracy

35%

15%

10%

Rounds per Minute

278.22

257.39

226.72

Penetration

1

1

1

Special Mechanics

Incremental Target Radius

6

10

15

Timing

Burst Duration

5.25s

5.25s

5.25s

Time Between Bursts

2s

2.75s

4.125s

Reload Cycle

6.375s

6.5s

6.625s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

6 bursts

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

70°

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

×1.05

Moving Accuracy

×0.5

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.