american faction icon

US Forces

Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.
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Anti-infantry / Elite

Ranger Squad

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Elite infantry very effective against infantry at short-range. Can throw Grenades, fire heavy weapons on the move, and call-in airdropped weapon crates. Can carry 6 additional weapons.

Stats

ranger_us
infantry
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Sight Range
35
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Speed
3.6
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Max Range
35
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Target Size
1
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Armor
1
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Capture Multiplier
1.5
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Decapture Multiplier
1.33

Abilities

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Offensive / Passive

Unlock Steady Aim

Rangers will have increased accuracy while moving
+17% accuracy when moving.
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Defensive / Passive

Unlock Cover to Cover

When Rangers are in cover, they take less damage. When Rangers leave cover, they sprint and take less suppression for a short period of time. Only activates in combat.
Unit take 15% less incoming damage when in cover. Leaving cover, unit gains +50% speed and 50% less suppression for 4 seconds. Sprint recharges every 7 seconds.
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Weapon Airdrop / Select target position

Weapon Crate Drop

Airdrops a Weapon Crate at target location. Contains two random weapons.
Weapon Crates can have Bazookas, Flamethrowers, M1918 Automatic Rifles, or M1919 Light Machine Guns.
Costs
munition
90
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Defensive / Passive

Cover to Cover

When Rangers are in cover, they take less damage. When Rangers leave cover, they sprint and take less suppression for a short period of time. Only activates in combat.
Unit take 15% less incoming damage when in cover. Leaving cover, unit gains +50% speed and 100% less suppression for 4 seconds. Sprint recharges every 7 seconds.
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Defensive / Passive

Cover to Cover

When Rangers are in cover, they take less damage. When Rangers leave cover, they sprint and take less suppression for a short period of time. Only activates in combat.
Unit take 15% less incoming damage when in cover. Leaving cover, unit gains +50% speed and 100% less suppression for 4 seconds. Sprint recharges every 7 seconds.
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Offensive / Passive

Steady Aim

Rangers will have increased accuracy while moving
+17% accuracy when moving.
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Steady Aim

Rangers become harder to hit by 25 percent and 25 percent more resistant to suppression for 5 seconds.
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Offensive / Select target position

'Cooked' Mk 2 Frag Grenade

Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures.
Detonates faster than other grenades.
Costs
munition
25
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Offensive / Passive

Heavy Weapon Experts

Rangers have improved accuracy with all weapons and can fire heavy weapons such as bazookas, light machine guns or flamethrowers on the move.
+20% accuracy.

Stats

Costs
time_seconds
42
manpower
450
popcap
14
Reinforce
cost
45
time
7
Hitpoints
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115
115
115
115
115
115
690
Upkeep per minute
manpower
21
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 2000
Unlocks veteran ability choice. Unit takes less damage, increased grenade range.
vet 2 star
vet 2 star
vet 2 empty star
XP: 4000
Increases health, accuracy and rate of fire.
vet 3 star
vet 3 star
vet 3 star
XP: 8000
Greatly increases accuracy and reduces incoming suppression. Unit takes reduced damage.

Loadout

6
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thompson ranger us
smg - small arms
Moving Accuracy Multiplier
0.85
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.513
0.3135
0.171
Rounds per minute (RPM)
277
82
27
Range of Fire
10
18
35
Penetration
1
1
1
Scatter Area
55
89
160
Min.
Max.
Damage
5
5
AoE Radius
-
0
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.