Image for /icons/races/american/infantry/ranger_us.png}
Image for /icons/races/american/symbols/ranger_us.png}

Ranger Squad

Very effective against infantry at short-range. • Can throw grenades. • Can fire heavy weapons on the move and carry 6 special weapons. • Can airdrop weapon crates with 2 random special weapons. • High reinforce cost.

american faction icon

Stats

ranger_us

infantry

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Sight Range

35

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Detection

10

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Max Range

35

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Speed

3.6

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Armor

1

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Capture Multiplier

1.5

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Decapture Multiplier

1.33

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Target Size

1

Abilities

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Offensive / Passive

Unlock Steady Aim

Rangers will have increased accuracy while moving

+17% accuracy when moving.

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Defensive / Passive

Unlock Cover to Cover

When Rangers are in cover, they take less damage. When Rangers leave cover, they take less suppression for a short period of time. Only activates in combat.

Unit takes 10% less incoming damage when in cover. Leaving cover, unit gains +33% less suppression for 4 seconds.

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Weapon Airdrop / Select target position

Weapon Crate Drop

Airdrops a Weapon Crate at target location. Contains two random weapons.

Weapon Crates can have Bazookas, Flamethrowers, M1918 Automatic Rifles, or M1919 Light Machine Guns.

Costs
munition

90

Image for /icons/races/american/abilities/cover_state.png}
Defensive / Passive

Cover to Cover

When Rangers are in cover, they take less damage. When Rangers leave cover, they take less suppression for a short period of time. Only activates in combat.

Unit takes 10% less incoming damage when in cover. Leaving cover, unit gains +33% less suppression for 4 seconds.

Image for /icons/races/american/abilities/leaving_cover.png}
Defensive / Passive

Cover to Cover

When Rangers are in cover, they take less damage. When Rangers leave cover, they take less suppression for a short period of time. Only activates in combat.

Unit takes 10% less incoming damage when in cover. Leaving cover, unit gains +33% less suppression for 4 seconds.

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Offensive / Passive

Steady Aim

Rangers will have increased accuracy while moving

+17% accuracy when moving.

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Steady Aim

Rangers become harder to hit by 25 percent and 25 percent more resistant to suppression for 5 seconds.

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Offensive / Select target position

'Cooked' Mk 2 Frag Grenade

Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures.

Detonates faster than other grenades.

Costs
munition

25

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Offensive / Passive

Heavy Weapon Experts

Rangers have improved accuracy with all weapons and can fire heavy weapons such as bazookas, light machine guns or flamethrowers on the move.

+20% accuracy.

Stats

Costs
time_seconds

42

manpower

450

popcap

14

Reinforce
cost

45

time

7

Hitpoints
Image for /icons/common/squad/squad.png}
115
115
115
115
115
115

690

Upkeep per minute
manpower

21

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 2000

  • Veteran ability choice
  • +15% harder to hit
vet 2 starvet 2 starvet 2 empty star

XP: 4000

  • +20% harder to hit
  • +30% rate of fire
vet 3 starvet 3 starvet 3 star

XP: 8000

  • +20% damage reduction
  • +35% suppression resistance
  • +35% weapon accuracy

Loadout

Image for /icons/common/weapons/m1_thompson_sub_machine_gun.png}6
thompson ranger us

smg - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.85

1

1

Near

Medium

Far

Distance

10

18

35

Accuracy

0.513

0.3135

0.171

Rounds per Minute

282.09

95.21

39.68

Penetration

1

1

1

Scatter Area

55.3

88.8

160

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Damage

5

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Range

35

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Arc

180°

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/american/abilities/mk2_grenade.png}
Offensive / Select target position

'Cooked' Mk 2 Frag Grenade

Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures.

Detonates faster than other grenades.

Costs
munition

25

Cast range: 20
Fires once
grenade_ranger_us1
grenade ranger us

grenade - explosive weapon

Near

Medium

Far

Distance

0

10

20

Accuracy

11

11

11

Rounds per Minute

11.43

11.43

11.43

Penetration

25

25

25

Scatter Area

0

0

0

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

120

Image for /icons/unit_status/bw2/range_boost.png}

Range

20

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

AoE Falloff

Near

Medium

Far

Limit

AoE Radius

0.35

1.5

3

4.5

Damage

120

102

24

24

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

1

1

1

Damage

1

0.5

1

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Building

×0.75

Emplacement

×0.75

Sandbag

×3.75

Barbed Wire

×2.5

Mine

×2

×2