Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.
Anti-infantry / Support
Saboteur Squad
Support infantry that can build demolition charges and throw anti-tank satchels. Can camouflage.
Stats
saboteurs_partisan
infantry
Sight Range
35
Speed
3.6
Max Range
35
Target Size
1
Armor
1
Capture Multiplier
1.25
Decapture Multiplier
1.25
Upgrades
StG 44 Package
Upgrades the squad with two StG 44 Assault Rifles.
Increases anti-infantry firepower at medium and short-range.
Costs
GrB 39 Grenade Launcher
Upgrades the squad with a grenade launcher. Grenades have a small blast radius and are effective against infantry at range.
Costs
Abilities
Recon
Camouflage Disabled
The squad gains camouflage. Unit is invisible to enemies unless they get too close. Reduced movement speed and sight while active.
-10 vision, -25% speed. +200% damage, +200% accuracy when attacking from camouflage for 5 seconds.
Offensive / Select target vehicle
Anti-tank Satchel Charge
Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range.
Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach 50% health or below.
Costs
40
Passive
Explosive Experts
Reduces the cost of Partisan abilities.
Stats
Costs
20
250
5
Reinforce
31
5
Hitpoints
80
80
80
80
320
Upkeep per minute
5
Veterancy
XP: 560
Unlocks veteran ability choice. Unit is harder to hit.
XP: 1120
Increases accuracy, rate of fire, and unit is harder to hit.
XP: 2576
Increases accuracy, rate of fire, and health.
Can construct
Defensive structure
Sandbag Wall
Provides heavy cover.
Costs
Free
Defensive structure
Barbed Wire Fence
Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters.
Costs
Free
Defensive structure
Tank Trap
Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks.
Costs
Free
General purpose / Explosive
M1 Mine
Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles.
Costs
30
Field support / Emplacement
Fighting Position
Fighting position that can be garrisoned by infantry and Heavy Machine Guns.
Costs
100
General purpose / Explosive
High-Explosive Demolition Charge
Plants a demolition charge at the target position. Extremely effective against structures and stationary units.
Must be manually detonated.
Costs
30
Loadout
4
carcano resistance fighter partisan
rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1.25
Near
Mid
Far
Accuracy
0.525
0.475
0.125
Rounds per minute (RPM)
25
19
13
Range of Fire
10
20
35
Penetration
1
1
1
Scatter Area
23
84
123
Min.
Max.
Damage
10
10
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.