american faction icon

US Forces

Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.

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Anti-infantry / Support
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Saboteur Squad

Support infantry that can build demolition charges and throw anti-tank satchels. Can camouflage.

Stats

saboteurs_partisan

infantry

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Sight Range

35

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Speed

3.6

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Max Range

35

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Target Size

1

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Armor

1

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Capture Multiplier

1.25

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Decapture Multiplier

1.25

Upgrades

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StG 44 Package

Upgrades the squad with two StG 44 Assault Rifles.

Increases anti-infantry firepower at medium and short-range.

Costs
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GrB 39 Grenade Launcher

Upgrades the squad with a grenade launcher. Grenades have a small blast radius and are effective against infantry at range.

Costs

Abilities

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Recon

Camouflage Disabled

The squad gains camouflage. Unit is invisible to enemies unless they get too close. Reduced movement speed and sight while active.

-10 vision, -25% speed. +200% damage, +200% accuracy when attacking from camouflage for 5 seconds.

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Offensive / Select target vehicle

Anti-tank Satchel Charge

Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range.

Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach 50% health or below.

Costs
munition

40

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Passive

Explosive Experts

Reduces the cost of Partisan abilities.

Stats

Costs
time_seconds

20

manpower

250

popcap

5

Reinforce
cost

31

time

5

Hitpoints
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80
80
80
80

320

Upkeep per minute
manpower

5

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 560

Unlocks veteran ability choice. Unit is harder to hit.

vet 2 starvet 2 starvet 2 empty star

XP: 1120

Increases accuracy, rate of fire, and unit is harder to hit.

vet 3 starvet 3 starvet 3 star

XP: 2576

Increases accuracy, rate of fire, and health.

Can construct

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Defensive structure

Sandbag Wall

Provides heavy cover.

Costs

Free

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Defensive structure

Barbed Wire Fence

Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters.

Costs

Free

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Defensive structure

Tank Trap

Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks.

Costs

Free

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General purpose / Explosive

M1 Mine

Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles.

Costs
munition

30

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Field support / Emplacement

Fighting Position

Fighting position that can be garrisoned by infantry and Heavy Machine Guns.

Costs
manpower

100

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General purpose / Explosive

High-Explosive Demolition Charge

Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can be detected by nearby enemy units. Minesweepers can detect demo charges at further distances.

Must be manually detonated.

Costs
munition

30

Loadout

4
carcano_resistance_fighter_partisan
carcano resistance fighter partisan

rifle - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1.25

Near

Mid

Far

Accuracy

0.525

0.475

0.125

Rounds per minute (RPM)

25

19

13

Range of Fire

10

20

35

Penetration

1.5

1

1

Scatter Area

23

84

123

Min.

Max.

Damage

10

10

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.