BETA
american faction icon

US Forces

Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.
Image for /icons/races/american/infantry/bazooka_team_us.png}
Anti-vehicle / Support

Bazooka Squad

Image for /icons/races/american/symbols/bazooka_team_us.png}
Support infantry very effective against vehicles. Can throw anti-tank satchels charges.

Stats

bazooka_team_us
infantry
Image for /icons/common/units/symbols/spotter.png}
Sight Range
35
Image for /icons/common/units/symbols/unit_aef_vehicle_crew_symbol.png}
Speed
3.6
Image for /icons/common/units/symbols/ability_aef_beacon_symbol.png}
Max Range
35
Image for /icons/common/units/symbols/flag_null_symbol.png}
Target Size
1
Image for /icons/common/units/symbols/unit_soviet_shock_symbol.png}
Armor
1

Upgrades

Image for /icons/common/upgrades/panzerschrek_1_sturmpioneer_ger.png}
Weapon upgrade

RPzB 54 Panzerschreck Package

Upgrades the squad with one Panzerschreck. Very effective against vehicles.
Adds anti-tank capability.
Costs
munition
75

Abilities

Image for /icons/common/abilities/veterancy/veterancy_1_unlock_a.png}
Offensive / Timed

Unlock Tactical Movement

Increases squad's speed and makes the unit harder to hit when active.
Image for /icons/common/abilities/veterancy/veterancy_1_unlock_b.png}
Offensive / Select target position

Unlock White Phosphorous Rocket

Fires a special smoke rocket. Smoke cloud continuously damages infantry and blocks vision.
Select to unlock
Image for /icons/common/abilities/tactical_movement_riflemen_us.png}
Offensive / Timed

Tactical Movement

Increases squad's speed when active.
+80% speed.
Image for /icons/common/abilities/ability_british_white_phospherous_shell.png}
Offensive / Select target position

White Phosphorous Rocket

Fires a special smoke rocket. Smoke cloud continuously damages infantry and blocks vision.
Smoke blocks vision for a short period of time.
Costs
munition
35
Image for /icons/legacy/abilities/at_satchel.png}
Offensive / Select target vehicle

Anti-tank Satchel Charge

Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range.
Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach 50% health or below.
Costs
munition
45
Image for /icons/common/abilities/ability_german_self_destruct.png}
Support / Select target position

Destroy Obstacles

Fires a well-aimed shot at the target position, destroying obstacles such as walls, cover, or hazards.
Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds
24
manpower
240
popcap
7
Reinforce
cost
24
time
6
Hitpoints
Image for /icons/common/squad/squad.png}
95
95
95
95
380
Upkeep per minute
manpower
7
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 800
Unlocks veteran ability choice. Unit is harder to hit.
vet 2 star
vet 2 star
vet 2 empty star
XP: 2400
Increases accuracy, rate of fire, weapon penetration and unit is harder to hit.
vet 3 star
vet 3 star
vet 3 star
XP: 4800
Increases accuracy, rate of fire, weapon penetration, and health.

Loadout

4
carbine_bazooka_team_us
carbine bazooka team us
rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.8
0.6
0.3
Rounds per minute (RPM)
22
15
11
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
17
126
185
Min.
Max.
Damage
10
10
AoE Radius
-
0
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.