american faction icon

US Forces

Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.
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Anti-vehicle / Support

Bazooka Squad

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Support infantry very effective against vehicles. Can throw anti-tank satchels charges.

Stats

bazooka_team_us
infantry
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Sight Range
35
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Speed
3.6
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Max Range
35
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Target Size
1
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Armor
1
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Capture Multiplier
1
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Decapture Multiplier
1

Upgrades

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RPzB 54 Panzerschreck Package

Upgrades the squad with one Panzerschreck. Very effective against vehicles.
Adds anti-tank capability.
Costs
munition
75

Abilities

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Offensive / Timed

Unlock Tactical Movement

Increases squad's speed and makes the unit harder to hit when active.
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Offensive / Select target position

Unlock White Phosphorous Rocket

Fires a special smoke rocket. Smoke cloud continuously damages infantry and blocks vision.
Select to unlock
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Offensive / Timed

Tactical Movement

Increases squad's speed when active.
+80% speed.
Image for /icons/common/abilities/ability_british_white_phospherous_shell.png}
Offensive / Select target position

White Phosphorous Rocket

Fires a special smoke rocket. Smoke cloud continuously damages infantry and blocks vision.
Smoke blocks vision for a short period of time.
Costs
munition
35
Image for /icons/legacy/abilities/at_satchel.png}
Offensive / Select target vehicle

Anti-tank Satchel Charge

Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range.
Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach 50% health or below.
Costs
munition
45
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Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds
24
manpower
240
popcap
7
Reinforce
cost
24
time
6
Hitpoints
Image for /icons/common/squad/squad.png}
95
95
95
95
380
Upkeep per minute
manpower
7
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 800
Unlocks veteran ability choice. Unit is harder to hit.
vet 2 star
vet 2 star
vet 2 empty star
XP: 2400
Increases accuracy, rate of fire, weapon penetration and unit is harder to hit.
vet 3 star
vet 3 star
vet 3 star
XP: 4800
Increases accuracy, rate of fire, weapon penetration, and health.

Can construct

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Anti-tank / Explosive

M6 Heavy Anti-tank Mine

Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage.
Anti-tank / Explosive
Costs
munition
50
Image for /icons/common/abilities/ability_demo_charge.png}
General purpose / Explosive

High-explosive Demolition Charge

Plants a demolition charge at the target position. Extremely effective against structures and stationary units.
Must be manually detonated.
Costs
munition
60

Loadout

4
carbine_bazooka_team_us
carbine bazooka team us
rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.8
0.6
0.3
Rounds per minute (RPM)
22
15
11
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
17
126
185
Min.
Max.
Damage
10
10
AoE Radius
-
0
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.