Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.
Anti-tank / Heavy weapon
M1 Anti-tank Gun Team
Heavy weapon team effective against all vehicles. Must be set-up to attack.
Stats
at_gun_57mm_paradrop_us
team_weapons
Sight Range
35
Speed
3.6
Max Range
35
Target Size
1.33
Armor
1
Abilities
Support / Select unit capable of towing
Transport Heavy Weapon
Orders the unit to load the squad into the transport and attach their heavy weapon to the rear of the vehicle.
Toggle off auto-attack
Hold Fire Disabled
Unit will not engage unless given a manual attack order when active.
Recon / Toggle
Unlock Focused Sight
Orders the crew to focus forward and scan the area.
Increases forward vision. Unit cannot see to the sides or rear.
Defensive / Timed
Unlock Brace
Orders the crew to disable movement and weapons. Unit takes less damage while active.
Defensive / Timed
Brace
Orders the crew to disable movement and weapons. Unit takes less damage while active.
Recon / Toggle
Focused Sight
Orders the crew to focus forward and scan the area.
Increases forward vision. Unit cannot see to the sides or rear.
Stats
Costs
25
250
5
Reinforce
25
5
Hitpoints
100
100
100
100
100
500
Upkeep per minute
5
Veterancy
XP: 1000
Unlocks veteran ability choice. Unit is harder to hit.
XP: 3000
Increases accuracy, weapon traverse speed, and unit is harder to hit.
XP: 6000
Increases weapon penetration, rate of fire, and health.
Loadout
1
carbine crew us
rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.4
0.25
0.2
Rounds per minute (RPM)
58
25
17
Range of Fire
7
15
35
Penetration
1
1
1
Scatter Area
17
77
185
Min.
Max.
Damage
10
10
AoE Radius
-
0
4
carbine crew us
rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.4
0.25
0.2
Rounds per minute (RPM)
58
25
17
Range of Fire
7
15
35
Penetration
1
1
1
Scatter Area
17
77
185
Min.
Max.
Damage
10
10
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.