Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.
Support Infantry
Captain Retinue
Support infantry that improves the veterancy gain of nearby infantry squads. Can use Flanking Maneuver on friendly infantry to increase speed and make them harder to hit. Small squad size and limited combat power.
Stats
captain_us
infantry
Sight Range
35
Speed
3.6
Max Range
35
Target Size
1
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Upgrades
M1941 Light Machine Gun Package
Upgrades the squad with two M1941 Light Machine Guns.
Increases anti-infantry firepower at all ranges. Most effective at medium and short-range.
Costs
75
Abilities
Follow
Orders the squad to follow the target allied squad.
Support / Select target squad
Offensive / Select target position
Unlock Off-map Mortar Barrage
Barrages the target area with off-map mortars. Effective against stationary infantry and structures.
Offensive / Select target vehicle
Unlock Mark Vehicle
Orders unit to mark a hostile vehicle.
Marked enemies take +25% additional damage, +50% easier to hit, +50% incoming weapon penetration. Unit is revealed while active.
Offensive / Select target position
Forward Observer Mortar Barrage
Barrages the target area with off-map mortars. Effective against stationary infantry and structures.
Offensive / Select target vehicle
Mark Vehicle
Orders unit to mark a hostile vehicle.
Marked enemies take +25% additional damage, +50% easier to hit, +25% incoming weapon penetration. Unit is revealed while active.
Passive
Leadership
Increases the experience gain of nearby allied infantry.
Support / Select target squad
Flanking Maneuver
Increases a friendly squad's speed and removes current suppression. Squad is harder to hit and take less suppression when moving.
+80% speed. Unit is 20% harder to hit and takes 50% less suppression when moving.
Passive
Support Veterancy
Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally.
Stats
Costs
15
150
5
Reinforce
26
5
Hitpoints
95
95
95
285
Upkeep per minute
6
Veterancy
XP: 750
Unlocks veteran ability choice. Unit is harder to hit and all abilities recharge faster.
XP: 2250
Increases health and the range of all abilities.
XP: 4500
Greatly speeds up ability recharge times and the squad is significantly harder to hit.
Loadout
2
garand rifleman us
rifle - small arms
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.68
0.615
0.33
Rounds per minute (RPM)
38
23
16
Range of Fire
7
25
35
Penetration
1
1
1
Scatter Area
13
116
148
Min.
Max.
Damage
12
12
AoE Radius
-
0
1
thompson captain us
smg - small arms
Moving Accuracy Multiplier
0.85
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.563
0.35
0.3125
Rounds per minute (RPM)
176
112
29
Range of Fire
7
15
35
Penetration
1
1
1
Scatter Area
8
15
32
Min.
Max.
Damage
4
4
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.