Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.
Support infantry that improves the veterancy gain of nearby infantry squads. Can use Flanking Maneuver on friendly infantry to increase speed and make them harder to hit. Small squad size and limited combat power.
infantry
Sight Range
35
Speed
3.6
Max Range
35
Target Size
1
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Upgrades the squad with two M1941 Light Machine Guns.
Increases anti-infantry firepower at all ranges. Most effective at medium and short-range.
75
Orders the squad to follow the target allied squad.
Support / Select target squad
Barrages the target area with off-map mortars. Effective against stationary infantry and structures.
Orders unit to mark a hostile vehicle.
Marked enemies take +25% additional damage, +50% easier to hit, +50% incoming weapon penetration. Unit is revealed while active.
Barrages the target area with off-map mortars. Effective against stationary infantry and structures.
Orders unit to mark a hostile vehicle.
Marked enemies take +25% additional damage, +50% easier to hit, +25% incoming weapon penetration. Unit is revealed while active.
Increases the experience gain of nearby allied infantry.
Increases a friendly squad's speed and removes current suppression. Squad is harder to hit and take less suppression when moving.
+80% speed. Unit is 20% harder to hit and takes 50% less suppression when moving.
Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally.
15
150
5
26
5
285
6
XP: 750
Unlocks veteran ability choice. Unit is harder to hit and all abilities recharge faster.
XP: 2250
Increases health and the range of all abilities.
XP: 4500
Greatly speeds up ability recharge times and the squad is significantly harder to hit.
rifle - small arms
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.68
0.615
0.33
Rounds per minute (RPM)
38
23
16
Range of Fire
7
25
35
Penetration
1.5
1
1
Scatter Area
13
116
148
Min.
Max.
Damage
12
12
AoE Radius
-
0
smg - small arms
Moving Accuracy Multiplier
0.85
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.563
0.35
0.3125
Rounds per minute (RPM)
176
112
29
Range of Fire
7
15
35
Penetration
1
1
1
Scatter Area
8
15
32
Min.
Max.
Damage
4
4
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.