Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.
Anti-infantry / Support
Captain Retinue
Support infantry effective against infantry. Best used at long-range. Improves the veterancy gain of nearby infantry.
Stats
captain_us
infantry
Sight Range
35
Speed
3.6
Max Range
35
Target Size
1
Armor
1
Upgrades
Weapon upgrade
M1941 Light Machine Gun Package
Upgrades the squad with two M1941 Light Machine Guns.
Increases anti-infantry firepower at all ranges. Most effective at medium and short-range.
Costs
75
Abilities
Follow
Orders the squad to follow the target allied squad.
Support / Select target squad
Offensive / Select target position
Unlock Off-map Mortar Barrage
Barrages the target area with off-map mortars. Effective against stationary infantry and structures.
Offensive / Select target vehicle
Unlock Mark Vehicle
Orders unit to mark a hostile vehicle.
Marked units are easier to hit, take more damage, and have reduced armor.
Offensive / Select target position
Forward Observer Mortar Barrage
Barrages the target area with off-map mortars. Effective against stationary infantry and structures.
Offensive / Select target vehicle
Mark Vehicle
Orders unit to mark a hostile vehicle.
Marked enemies take +25% additional damage, +50% easier to hit, +25% incoming weapon penetration. Unit is revealed while active.
Passive
Leadership
Increases the experience gain of nearby allied infantry.
Support / Select target squad
Flanking Maneuver
Increases a friendly squad's speed and removes current suppression. Squad is harder to hit and take less suppression when moving.
Support
Rally To Me!
Designates the Captain Retinue to act as a retreat point. Units will choose the closest retreat point available.
Passive
Support Veterancy
Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally.
Stats
Costs
20
200
6
Reinforce
26
5
Hitpoints
95
95
95
95
380
Upkeep per minute
8
Veterancy
XP: 750
Unlocks veteran ability choice. Unit is harder to hit and fires faster.
XP: 2250
Increases accuracy, rate of fire, and unit is harder to hit.
XP: 5250
Increases accuracy, rate of fire, and health.
Loadout
3
garand rifleman us
rifle - small arms
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.55
0.5
0.29
Rounds per minute (RPM)
37
21
15
Range of Fire
7
25
35
Penetration
1
1
1
Scatter Area
13
116
148
Min.
Max.
Damage
12
12
AoE Radius
-
0
1
thompson captain us
smg - small arms
Moving Accuracy Multiplier
0.85
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.45
0.28
0.25
Rounds per minute (RPM)
176
112
29
Range of Fire
7
15
35
Penetration
1
1
1
Scatter Area
8
15
32
Min.
Max.
Damage
4
4
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.