Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.
Anti-infantry / Anti-structure
M4(105) Sherman Bulldozer
Medium tank extremely effective against infantry and structures.
Stats
sherman_bulldozer_us
vehicles
Sight Range
35
Speed
5.5
Acceleration
2.3
Deceleration
4
Max Range
35
Target Size
22
Vehicle Armor
medium tank
frontal
240
side
110
rear
80
Upgrades
Weapon upgrade
M2HB .50cal Heavy Machine Gun
Upgrades the unit with a pintle-mounted heavy machine gun.
Increases anti-infantry firepower.
Costs
50
Abilities
Offensive / Select target position
Unlock Bunker Buster Barrage
Fires rounds that detonate shortly after landing. Moderate blast radius. Very effective against stationary targets.
Causes Area of Effect and Burn damage over time. Scatter increases at long-range.
Unlock Incendiary Barrage
Fires an indirect barrage of shells at the target.
Support / Select target position
Offensive / Select target position
Bunker Buster Barrage
Fires rounds that detonate shortly after landing. Moderate blast radius. Very effective against stationary targets.
Barrages have less accuracy at long-range. Deals increased damage to emplacements.
Costs
30
Offensive / Select target position
Incendiary Barrage
Fires incendiary rounds that continuously damage infantry and structures in the area after detonating.
Costs
30
Offensive / Select target position
White Phosphorus Barrage
Fires special smoke rounds. Smoke clouds continuously damages infantry and blocks vision.
Smoke blocks vision for a short period of time.
Costs
30
Support / Toggle
Dozer Blade Active
Lowers the dozer blade to clear obstacles.
Can clear mines and heavy obstacles. Slows the vehicle while active.
Support / Select target position
Smoke Launchers
Fires smoke rounds at the target. Blocks vision in an area upon detonating.
Smoke blocks vision for a short period of time.
Emergency Engine Repair
Crew will repair vehicle criticals when out of combat and stationary.
Passive
Toggle off auto-attack
Hold Fire Disabled
Unit will not engage unless given a manual attack order when active.
Stats
Costs
45
400
90
12
Hitpoints
840
840
Upkeep per minute
21
Veterancy
XP: 1800
Unlocks veteran ability choice. Increases turret traverse speed, and acceleration.
XP: 5400
Increases rotation rate, rate of fire, and accuracy.
XP: 10800
Increases rotation rate, rate of fire, and acceleration.
Loadout
1
105mm sherman bulldozer us
cannon - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.05
0.0375
0.025
Rounds per minute (RPM)
8
8
8
Range of Fire
-1
-1
35
Penetration
35
35
35
Scatter Area
0
0
0
Min.
Max.
Damage
120
120
AoE Radius
-
6
1
30cal coaxial sherman us
hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.35
0.15
0.1
Rounds per minute (RPM)
263
208
166
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
0
0
0
Min.
Max.
Damage
4
4
AoE Radius
-
0
1
30cal hull sherman us
hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.35
0.15
0.1
Rounds per minute (RPM)
277
235
193
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
0
0
0
Min.
Max.
Damage
4
4
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.