BETA
american faction icon

US Forces

Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.
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Anti-infantry / Elite

Paratrooper Squad

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Elite infantry effective at medium range. Can throw grenades and anti-structure satchel charges.

Stats

paratrooper_us
infantry
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Sight Range
35
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Speed
3.6
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Max Range
35
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Target Size
1
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Armor
1

Upgrades

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Weapon upgrade

M9 Bazooka Package

Upgrades the squad with two M9 Bazookas. Very effective against vehicles.
Adds anti-tank capability.
Costs
munition
75
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Weapon upgrade

M1919A6 Light Machine Gun Package

Upgrades the squad with two M1919A6 Light Machine Gun.
Increases anti-infantry firepower at all ranges. Most effective at long-range. Cannot fire on the move.
Costs
munition
90

Abilities

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Offensive / Select target position

'Cooked' Mk 2 Frag Grenade

Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures.
Detonates faster than other grenades.
Costs
munition
25
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Offensive / Select target position

Satchel Charge

Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures.
Costs
munition
45
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Passive

Unlock Quick Capture

Increases the squad's capture and decapture speed.
+40% capture and decapture rate.
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Passive

Unlock Concealment

Squad can camouflage when in cover and not in combat. Unit is invisible to enemies unless they get too close.
Increased damage and accuracy when firing from camouflage for a short period of time.
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Passive

Quick Capture

Increases the squad's capture and decapture speed.
+40% capture and decapture rate.
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Passive

Concealment

Squad can camouflage when in cover and not in combat. Unit is invisible to enemies unless they get too close.
+25% damage and +40% accuracy when firing from camouflage for 5 seconds.

Stats

Costs
time_seconds
33
manpower
380
popcap
9
Reinforce
cost
30
time
5
Hitpoints
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110
110
110
110
110
110
660
Upkeep per minute
manpower
14
Veterancy
vet 1 star
vet 1 empty star
vet 1 empty star
XP: 1200
Unlocks veteran ability choice. Unit is harder to hit.
vet 2 star
vet 2 star
vet 2 empty star
XP: 3600
Increases accuracy, rate of fire, and unit is harder to hit.
vet 3 star
vet 3 star
vet 3 star
XP: 7200
Increases accuracy, rate of fire, and health.

Loadout

6
carbine_paratrooper_us
carbine paratrooper us
rifle - small arms
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.66
0.44
0.38
Rounds per minute (RPM)
33
25
21
Range of Fire
7
22.5
35
Penetration
1
1
1
Scatter Area
17
135
185
Min.
Max.
Damage
10
10
AoE Radius
-
0
  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.