vehicles
Sight Range
35
Detection
10
Max Range
40
Speed
4
Acceleration
1.5
Deceleration
2
Rotation
32
Capture Multiplier
0
Decapture Multiplier
0
Target Size
24
medium tank
frontal
320
side
225
rear
100
有効の間、手動で攻撃の命令を出さない限り、ユニットが交戦しなくなる
敵車両または建物・砲座に特殊な徹甲弾を発射し、全方向の装甲を 50 低下させる。効果は 15 秒間持続する。 建物または砲座に対しては +50% のダメージを与える。
30
45
400
100
14
1080
21
XP: 2000
XP: 6000
XP: 12000
1cannon - ballistic weapon
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.75
1
1
Near
Medium
Far
Distance
0
20
40
Accuracy
0.075
0.0475
0.035
Rounds per Minute
10
10
10
Penetration
75
75
75
Scatter Area
0
1.4
5.6
Damage
120
Deflection Damage
30
Range
40
Traverse Speed
16
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0.25
1
4
4
Damage
120
30
18
18
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
0.5
0.75
1cannon - ballistic weapon
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.75
1
1
Near
Medium
Far
Distance
10
20
40
Accuracy
0.1
0.0475
0.035
Rounds per Minute
12
12
12
Penetration
140
100
75
Scatter Area
6.7
13.4
26.9
Damage
80
Range
40
Traverse Speed
40
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0.375
0.375
2
1.75
Damage
40
24
24
24
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.4
Damage
1
0.5
0.25
1hmg - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.5
1
1
Near
Medium
Far
Distance
7
20
35
Accuracy
0.6
0.4
0.35
Rounds per Minute
271.15
234.71
201.06
Penetration
1
1
1
Scatter Area
0
0
0
Incremental Target Radius
6
10
15
Damage
4
Range
35
Traverse Speed
120
Inc. Accuracy
x1.05
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
敵車両または建物・砲座に特殊な徹甲弾を発射し、全方向の装甲を 50 低下させる。効果は 15 秒間持続する。 建物または砲座に対しては +50% のダメージを与える。
30
1cannon - ballistic weapon
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.75
1
1
Near
Medium
Far
Distance
10
30
40
Accuracy
11
11
11
Rounds per Minute
10
10
10
Penetration
1000
1000
1000
Scatter Area
25.1
67
88
Damage
120
Range
40
Traverse Speed
60
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0.25
1
4
4
Damage
120
30
18
18
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.4
Damage
1
0.5
0.25
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Building
—
—
—
×1.5