Image for /icons/races/american/buildings/base_defense_us.png}
Image for /icons/races/common/symbols/hmg_emplacement.png}

重機関銃戦闘位置

歩兵に対して非常に効果的な砲座。射撃範囲は限定的

american faction icon

Stats

hmg_fighting_position_us

emplacements

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

45

Image for /icons/unit_status/bw2/sprint.png}

Speed

0

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

15

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

26

Stats

Costs
time_seconds

15

manpower

100

Reinforce
cost

100

time

15

Hitpoints
Image for /icons/common/squad/squad.png}
640

640

Upkeep per minute
Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 0

vet 2 starvet 2 starvet 2 empty star

XP: 0

vet 3 starvet 3 starvet 3 star

XP: 0

Loadout

30cal_fighting_position_us1
30cal fighting position us

hmg - small arms

Near

Medium

Far

Distance

0

22.5

45

Accuracy

0.66

0.32

0.135

Rounds per Minute

364.79

297.46

297.46

Penetration

1

1

1

Scatter Area

0

185.5

340.7

Suppression Per Second

10.94

8.92

8.92

Incremental Target Radius

6

8

10

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

10

Image for /icons/unit_status/bw2/range_boost.png}

Range

45

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

50

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

95°

Image for /icons/unit_status/bw2/lockdown.png}

Setup

3s

Image for /icons/unit_status/bw2/retreat.png}

Teardown

3s

Image for /icons/unit_status/bw2/suppressive_fire.png}

Suppression Radius

13

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

x1.12

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.