vehicles
Sight Range
35
Detection
10
Max Range
60
Speed
4
Acceleration
1.25
Deceleration
4
Rotation
28
Capture Multiplier
0
Decapture Multiplier
0
Target Size
20
medium tank
frontal
100
side
75
rear
50
非戦闘時かつ静止状態の時、乗員が車両の損傷を修理する
車両のクリティカルエンジンダメージを修理する
非戦闘時で静止状態の車両に先制攻撃ボーナスが付与される
貫通力+50%、最初の射撃の命中率+50%
有効の間、手動で攻撃の命令を出さない限り、ユニットが交戦しなくなる
50
380
125
14
480
25
XP: 2020
XP: 4040
XP: 8080
1cannon - ballistic weapon
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.5
1
1
Near
Medium
Far
Distance
10
30
60
Accuracy
0.1
0.055
0.04
Rounds per Minute
9.06
9.06
9.06
Penetration
400
375
320
Scatter Area
37.1
96.4
185.4
Damage
240
Range
60
Traverse Speed
15
Arc
22°
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0
0.25
1
4
Damage
24
12
12
12
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.4
Damage
1
0.5
0.25
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.