team_weapons
Sight Range
35
Detection
10
Max Range
75
Speed
3.6
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Target Size
1.33
非戦闘時、分隊が徐々に回復する。
毎秒ライフ+3.2回復
30
35
医療補給品
精鋭部隊戦闘群
有効の間、手動で攻撃の命令を出さない限り、ユニットが交戦しなくなる
現在地で塹壕を掘るように分隊に命令する。戦闘ボーナスを得るが、移動と旋回ができなくなる。掘削中は兵器を使用できなくなる。掘削には5秒かかる
被ダメージが25%低下する、連射速度+15%
Vet 1
歩兵を移動可能にし、塹壕を破壊するように命令する
mobile entrenchment
Vet 1
50
340
13
29
5
450
350
15
XP: 1800
XP: 5400
XP: 10800
1at gun - ballistic weapon
Damage
240
Range
75m
Near
20m
Mid
45m
Far
75m
Core Stats
Accuracy
9.5%
5.5%
5%
Rounds per Minute
10
10
10
Penetration
400
375
320
Special Mechanics
Scatter Area
3.6×4
8.1×6
13.3×6
Scatter Offset
+0.8m
+1.2m
+1.2m
Timing
Refire Time
6s
6s
6s
Pre-Fire Time
0.375s
Traverse Speed
33
Arc
40°
Setup
3s
Teardown
2.25s
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.5
×0.5
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Infantry
—
—
—
×0.25
3rifle - small arms
Damage
10
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
40%
25%
20%
Rounds per Minute
23.9
16.14
15.39
Penetration
1.5
1
1
Timing
Refire Time
2.333s
3.613s
3.813s
Reload Cycle
4.984s
5.201s
5.089s
Aim Time
0.5–0.75s
Magazine
15 shots
Arc
90°
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.