Image for /icons/races/british/buildings/emplacement_anti_air_gun_uk.png}
Image for /icons/races/british/symbols/bofors_towed_afrika_uk.png}

ボフォース対空砲座

歩兵と軽車両に対して非常に効果的な砲座。航空機を撃墜できる

british faction icon

Stats

bofors_emplacement_uk

emplacements

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

40

Image for /icons/unit_status/bw2/sprint.png}

Speed

0

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

5

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

26

Stats

Costs
time_seconds

20

manpower

180

fuel

20

popcap

6

Hitpoints
Image for /icons/common/squad/squad.png}

0

Image for /icons/races/common/symbols/hmg.png}
600

600

Upkeep per minute
manpower

8

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1200

  • +120 ライフ
vet 2 starvet 2 starvet 2 empty star

XP: 2400

  • +35% 連射速度
  • +25% 兵器の命中率
vet 3 starvet 3 starvet 3 star

XP: 4800

  • +20% ダメージ削減
  • +15 一撃ごとにダメージ

Loadout

40mm_bofors_uk_emplacement1
40mm bofors uk emplacement

hmg - ballistic weapon

Near

Medium

Far

Distance

10

20

40

Accuracy

0.85

0.75

0.7

Rounds per Minute

50.23

50.23

50.23

Penetration

60

55

50

Scatter Area

7

14

27.9

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

30

Image for /icons/unit_status/bw2/range_boost.png}

Range

40

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

90

AoE Falloff

Near

Medium

Far

Limit

AoE Radius

0.5

1.25

2

2.5

Damage

30

15

12

12

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

1

Damage

1

0.5

0.5

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Building

×0.5

Aircraft

×1.25

×5.35

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.