vehicles
Sight Range
35
Detection
10
Max Range
35
Speed
6.3
Acceleration
2.2
Deceleration
4
Rotation
45
Capture Multiplier
0
Decapture Multiplier
0
Target Size
20
medium tank
frontal
120
side
90
rear
60
非戦闘時かつ静止状態の時、乗員が車両の損傷を修理する
車両のクリティカルエンジンダメージを修理する
目標に向けて発煙弾を1発撃つように乗員に命令する
煙が一定時間視界を遮る
有効の間、手動で攻撃の命令を出さない限り、ユニットが交戦しなくなる
45
360
75
12
720
21
XP: 1500
XP: 4500
XP: 9000
1artillery mobile - ballistic weapon
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.5
1
1
Near
Medium
Far
Distance
0
17.5
35
Accuracy
0.075
0.0375
0.025
Rounds per Minute
10.43
10.43
10.43
Penetration
65
65
65
Scatter Area
0
4.7
13.1
Damage
120
Deflection Damage
30
Range
35
Traverse Speed
50
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0.5
0.85
1.5
6
Damage
120
33
33
33
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
1
Damage
1
0.5
0.75
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Bunker
—
—
×2
×2
Emplacement
—
—
×2
×2
1hmg - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.5
1
1
Near
Medium
Far
Distance
7
22
35
Accuracy
0.35
0.15
0.1
Rounds per Minute
354.36
327.83
288.77
Penetration
1
1
1
Scatter Area
0
0
0
Incremental Target Radius
6
10
15
Damage
4
Range
35
Traverse Speed
120
Arc
70°
Inc. Accuracy
x1.05
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
1lmg - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.5
1
1
Near
Medium
Far
Distance
7
20
35
Accuracy
0.7
0.5
0.45
Rounds per Minute
278.22
257.39
226.72
Penetration
1
1
1
Scatter Area
0
0
0
Incremental Target Radius
6
10
15
Damage
4
Range
35
Traverse Speed
120
Arc
70°
Inc. Accuracy
x1.05
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.