team_weapons
Sight Range
35
Detection
10
Max Range
45
Speed
3.6
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Target Size
1.33
非戦闘時、分隊が徐々に回復する。
毎秒ライフ+3.2回復
30
35
医療補給品
精鋭部隊戦闘群
乗員は兵器班の前にいる敵との交戦に集中する
ユニット設置後、射程と視程が+10増加し、範囲が7.5%減少する。エリア制圧力を解除する
10s
重機関銃の隊員にリロードするように命令する
戦闘開始時にリロードする確率が下がる
4s
13
240
7
28
3
320
180
7
XP: 700
XP: 2100
XP: 3600
1hmg - small arms
Damage
5
Range
45m
Near
10m
Mid
30m
Far
45m
Core Stats
Accuracy
80.5%
57.5%
49.7%
Rounds per Minute
612.77
451.41
321.34
Penetration
1.6
1.4
1.2
Special Mechanics
Suppression Per Second
15.32
11.29
8.03
Damage Distribution Area
2.3×16
6.4×40
8.5×40
Incremental Target Radius
6
8
10
Timing
Burst Duration
8.75s
7.5s
5s
Time Between Bursts
0.625s
1.875s
1.875s
Reload Cycle
4.25s
4.25s
4.25s
Aim Time
0.125s
Magazine
4 bursts
Traverse Speed
50
Arc
110°
Setup
3.5s
Teardown
3s
Suppression Radius
15
Inc. Accuracy
×1.12
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
3rifle - small arms
Damage
10
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
40%
25%
20%
Rounds per Minute
23.9
16.14
15.39
Penetration
1.5
1
1
Timing
Refire Time
2.333s
3.613s
3.813s
Reload Cycle
4.984s
5.201s
5.089s
Aim Time
0.5–0.75s
Magazine
15 shots
Arc
90°
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.