Image for /icons/common/units/icons/vehicle_british_churchill.png}
対歩兵/対車両
Image for /icons/races/british/symbols/matilda_uk.png}

マチルダ重戦車

2ポンド砲とベサ機関銃を搭載した重戦車

british faction icon

Stats

matilda_uk

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

40

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

3.85

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

1.25

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

2

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

20

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

24

Vehicle Armor

heavy tank

Vehicle Type
Frontal Armor

frontal

300

Frontal Armor

side

200

Frontal Armor

rear

100

Abilities

Image for /icons/common/orders/command_hold_fire_off.png}
自動攻撃をオフに切り替え

「射撃禁止」無効

有効の間、手動で攻撃の命令を出さない限り、ユニットが交戦しなくなる

Image for /icons/legacy/abilities/ability_british_engine_critical_self_repair.png}
パッシブ

要所修理

非戦闘時、乗員が自動的にクリティカルダメージを修理する

エンジンの損傷と移動不可による危機を取り除く

Image for /icons/common/abilities/ability_british_infantry_support_smoke.png}
支援/時限式

歩兵支援煙幕

有効の間、発煙筒が車両の後ろに展開される

煙が一定時間視界を遮る

Stats

Costs
time_seconds

45

manpower

360

fuel

90

popcap

14

Hitpoints
Image for /icons/common/squad/squad.png}
900

900

Upkeep per minute
manpower

28

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1800

  • ベテランのアビリティをアンロックする。タレットの移動速度と加速度が向上する
vet 2 starvet 2 starvet 2 empty star

XP: 5400

  • 交代速度、連射速度、命中率が上がる
vet 3 starvet 3 starvet 3 star

XP: 10800

  • 交代速度、連射速度、加速度が上がる

Loadout

40mm_matilda_uk1
40mm matilda uk

cannon - ballistic weapon

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.75

1

1

Near

Medium

Far

Distance

10

20

40

Accuracy

0.075

0.0475

0.035

Rounds per Minute

15.48

15.48

15.48

Penetration

90

70

55

Scatter Area

8.4

16.3

32

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

100

Image for /icons/unit_status/bw2/range_boost.png}

Range

40

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

40

AoE Falloff

Near

Medium

Far

Limit

AoE Radius

0.5

1.25

1.75

2.5

Damage

75

65

23

23

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.4

Damage

1

0.5

0.25

30cal_coaxial_matilda_uk1
30cal coaxial matilda uk

hmg - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.5

1

1

Near

Medium

Far

Distance

7

22

35

Accuracy

0.7

0.525

0.33

Rounds per Minute

277.21

248.36

228.43

Penetration

1

1

1

Scatter Area

2.2

17.8

24.6

Incremental Target Radius

3

4

5

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

3

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

60

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

x1.05

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

30cal_hull_matilda_uk1
30cal hull matilda uk

lmg - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.5

1

1

Near

Medium

Far

Distance

7

22

35

Accuracy

0.35

0.15

0.1

Rounds per Minute

354.36

327.83

288.77

Penetration

1

1

1

Scatter Area

0

0

0

Incremental Target Radius

6

10

15

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

4

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

70°

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

x1.05

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.