Image for /icons/races/afrika_corps/team_weapons/at_gun_88mm_mobile_ak.png}
Image for /icons/races/afrika_corps/symbols/at_gun_88mm_mobile_ak.png}

Flak36対戦車砲班

すべての車両に対して極めて効果的。航空機も撃ち落とせる • 360度全方位の兵器操作 • 他の対戦車砲より長い距離 • 高いダメージと貫通力 • 移動できない。移動には牽引が必要

dak faction icon

Stats

at_gun_88mm_mobile_ak

team_weapons

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

75

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1.33

Upgrades

Image for /icons/races/afrika_corps/abilities/medical_supplements.png}
パッシブアップグレード

医療補給品

非戦闘時、分隊が徐々に回復する。

毎秒ライフ+3.2回復

Costs
time

30

munition

35

Requires
Image for /icons/races/afrika_corps/abilities/medical_supplements.png}

医療補給品

Image for /icons/races/afrika_corps/battlegroups/elite_forces_ak_icon_mipped.png}

精鋭部隊戦闘群

Abilities

Image for /icons/races/afrika_corps/abilities/engine_shot.png}
攻撃/目標車両を選択する

エンジンを狙う

目標の車両に弾を1発撃ちこみ、ダメージとエンジンへの損傷を与える

Costs
munition

45

Range
Image for /icons/unit_status/bw2/range_boost.png}

77

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Image for /icons/common/orders/command_hold_fire_off.png}
自動攻撃をオフに切り替え

「射撃禁止」無効

有効の間、手動で攻撃の命令を出さない限り、ユニットが交戦しなくなる

Image for /icons/races/afrika_corps/abilities/combined_arms_passive.png}
パッシブ

諸兵科連合部隊

戦闘車両から35圏内にいる場合、ユニットの移動速度が速くなり、戦闘力が上昇する。

+10% 連射速度、+15% 速度

Image for /icons/races/afrika_corps/abilities/entrenchment.png}
パッシブ

諸兵科連合部隊/塹壕

戦闘車両から35圏内にいる場合、または友軍領域内にいる場合、ユニットの移動速度が速くなり、戦闘力が上昇する。

+10% 連射速度、+15% 速度

Requires
Image for /icons/races/afrika_corps/abilities/entrenchment.png}

防衛陣地

Image for /icons/races/afrika_corps/abilities/prepared_positions.png}
パッシブ

戦闘配備

すべての部隊兵器および砲座の照準線が向上し、受ダメージ量が減少する。

視程+7、被ダメージ-33%

Requires
Image for /icons/races/afrika_corps/abilities/prepared_positions.png}

戦闘配備

Stats

Costs
time_seconds

30

manpower

300

fuel

40

popcap

12

Reinforce
cost

29

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
105
105
105
105
105
105

630

Image for /icons/races/common/symbols/hmg.png}
420

420

Upkeep per minute
manpower

12

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1800

  • ベテランアビリティ
  • +15 ライフ
vet 2 starvet 2 starvet 2 empty star

XP: 5400

  • +25% 連射速度
  • +20% 兵器の移動速度
vet 3 starvet 3 starvet 3 star

XP: 10800

  • +20% ダメージ削減
  • +80 ダメージ

Loadout

88mm_at_gun_ak1
88mm at gun ak

at gun - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

240

Image for /icons/unit_status/bw2/range_boost.png}

Range

75m

Near

20m

Mid

45m

Far

75m

Core Stats

Accuracy

9.5%

5.1%

4%

Rounds per Minute

10.41

10.41

10.41

Penetration

500

340

280

Special Mechanics

Scatter Area

3.6×4

8×6

13.2×6

Scatter Offset

+0.5m

+0.8m

+0.8m

Timing

Refire Time

5.761s

5.761s

5.761s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25–0.5s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

20

Image for /icons/unit_status/bw2/deploying.png}

Setup

3s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

2.25s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.25

×0.5

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Infantry

×0.25

Aircraft

×1.25

×5

×2.5

mp40_crew_ak4
mp40 crew ak

smg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

2

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

17m

Far

35m

Core Stats

Accuracy

42%

25%

10%

Rounds per Minute

232.66

115.41

33.36

Penetration

1

1

1

Special Mechanics

Damage Distribution Area

2×11.2

4.9×27.2

8.2×30

Timing

Burst Duration

1.597s

1.063s

0.427s

Time Between Bursts

1.347s

2.633s

3.938s

Reload Cycle

3.277s

3.752s

3.839s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25–0.375s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

5 - 6 bursts

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

Accuracy

Burst Duration

Cooldown

Moving

×0.85

×0.38

×0.25

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/afrika_corps/abilities/engine_shot.png}
攻撃/目標車両を選択する

エンジンを狙う

目標の車両に弾を1発撃ちこみ、ダメージとエンジンへの損傷を与える

Costs
munition

45

Range
Image for /icons/unit_status/bw2/range_boost.png}

77

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

88mm_at_gun_target_weak_point_ak1
88mm at gun target weak point ak

at gun - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

240

Image for /icons/unit_status/bw2/range_boost.png}

Range

75m

Near

20m

Mid

45m

Far

75m

Core Stats

Accuracy

100%

100%

100%

Penetration

1000

1000

1000

Special Mechanics

Scatter Area

2.9×20

6.2×20

10.1×20

Scatter Offset

+2.5m

+2.5m

+2.5m

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

1.5s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

20

Image for /icons/unit_status/bw2/deploying.png}

Setup

4s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

2.25s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.25

×0.5

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Infantry

×0.25

Aircraft

×1.25

×5

×2.5