team_weapons
Sight Range
35
Detection
10
Max Range
90
Speed
3.6
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Target Size
1.33
非戦闘時、分隊が徐々に回復する。
毎秒ライフ+3.2回復
30
35
医療補給品
精鋭部隊戦闘群
目標地点に発射する。爆発範囲は小さい。静止中の歩兵と建物に対して効果的
長距離で集中砲撃の命中率が落ちる
25 - 90
6
20s
目標に発煙弾を発射する。着弾するとエリアの視界を遮る
煙が一定時間視界を遮る
25 - 90
20s
目標エリアに照明弾を発射して、一定時間視界を確保し、カモフラージュ状態の敵を照らし出す
範囲40内で、視界を15秒間 提供する
25 - 100
180s
Vet 1
有効の間、手動で攻撃の命令を出さない限り、ユニットが交戦しなくなる
すべての部隊兵器および砲座の照準線が向上し、受ダメージ量が減少する。
視程+7、被ダメージ-33%
戦闘配備
25
260
7
28.4
5
320
180
7
XP: 750
XP: 2250
XP: 4500
1mortar - explosive weapon
Damage
100
Range
25 - 90m
Near
20m
Mid
40m
Far
90m
Core Stats
Scatter Area
3×3.2
5.9×6.4
13.4×14.4
Rounds per Minute
5.58
5.58
5.58
Penetration
20
20
20
Timing
Refire Time
10.75s
10.75s
10.75s
Deflection Damage
20
Pre-Fire Time
1.625s
Time of Flight
3.125s
Traverse Speed
90
Setup
2.4s
Teardown
1.9s
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×0.5
Garrison
×1
×0.75
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Sniper
—
—
—
×0.8
Bunker
—
—
×2
×0.5
Emplacement
—
—
×2
×0.5
Ambient Building
—
—
—
×0.6
Vehicle
—
—
—
×0.5
Barbed Wire
—
—
×2.5
—
2smg - small arms
Damage
2
Range
35m
Near
7m
Mid
17m
Far
35m
Core Stats
Accuracy
42%
25%
10%
Rounds per Minute
232.66
115.41
33.36
Penetration
1
1
1
Special Mechanics
Damage Distribution Area
2×11.2
4.9×27.2
8.2×30
Timing
Burst Duration
1.597s
1.063s
0.427s
Time Between Bursts
1.347s
2.633s
3.938s
Reload Cycle
3.277s
3.752s
3.839s
Aim Time
0.25–0.375s
Magazine
5 - 6 bursts
Arc
120°
Accuracy
Burst Duration
Cooldown
Moving
×0.85
×0.38
×0.25
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
目標地点に発射する。爆発範囲は小さい。静止中の歩兵と建物に対して効果的
長距離で集中砲撃の命中率が落ちる
25 - 90
6
20s
1mortar - explosive weapon
Damage
100
Range
25 - 100m
Near
20m
Mid
40m
Far
100m
Core Stats
Scatter Area
1.7×1.6
3.5×3.2
8.7×8
Rounds per Minute
15.48
15.48
15.48
Penetration
20
20
20
Timing
Refire Time
3.875s
3.875s
3.875s
Deflection Damage
20
Pre-Fire Time
1.625s
Time of Flight
3.125s
Traverse Speed
90
Setup
2.4s
Teardown
1.9s
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×0.5
Garrison
×1
×0.75
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Sniper
—
—
—
×0.8
Bunker
—
—
×2
×0.5
Emplacement
—
—
×2
×0.5
Ambient Building
—
—
—
×0.6
Vehicle
—
—
—
×0.5
Barbed Wire
—
—
×2.5
—