team_weapons
Sight Range
35
Detection
10
Max Range
50
Speed
3.6
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Target Size
1.33
非戦闘時、分隊が徐々に回復する。
毎秒ライフ+3.2回復
35
分隊を輸送機に乗せ、重火器を車両の後ろに取り付けるようにユニットに命令する
視界の障害に向けて射撃するように乗員に命令する。目標の速度を下げ、視界を狭める
目標の視界-50%、速度、旋回速度、加速度-50%。それた場合は速度ペナルティを-25%減少させる
乗員が20mm高射砲を最大の連射速度で射撃する
大きな制圧ダメージを与える。連射速度+50%、命中率-50%
15
40
280
6
28
5
525
350
6
XP: 1000
XP: 3000
XP: 6000
1cannon burst - ballistic weapon
Near
Medium
Far
Distance
0
25
50
Accuracy
0.61
0.51
0.36
Rounds per Minute
131.75
131.75
131.75
Penetration
30
26
22
Scatter Area
0
4.4
17.5
Damage
16
Range
50
Traverse Speed
60
Arc
70°
Setup
2.25s
Teardown
1.75s
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0.5
0.75
1
2
Damage
12
8
4
4
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
1
Damage
1
0.5
0.5
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Building
—
—
—
×0.5
Aircraft
—
×1.25
—
×5.35
3smg - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.85
1
1
Near
Medium
Far
Distance
7
15
35
Accuracy
0.42
0.25
0.1
Rounds per Minute
225.14
71.06
27.94
Penetration
1
0.9
0.85
Scatter Area
22.4
103
246.1
Damage
2
Range
35
Arc
120°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.