Image for /icons/races/german/infantry/bersaglieri_ger.png}
Image for /icons/races/afrika_corps/symbols/bersaglieri.png}

ベルサリエーリ分隊

中~長距離の歩兵に対して効果的 • 非戦闘時は移動速度が上がる • グレネードを投げられる

german faction icon

Stats

bersaglieri_ger

infantry

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

35

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1.25

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1

Stats

Costs
time_seconds

30

manpower

270

popcap

8

Reinforce
cost

22.5

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
90
90
90
90
90
90

540

Upkeep per minute
manpower

12

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 900

  • ベテランアビリティ
  • +10% 攻撃を受けにくくなる
vet 2 starvet 2 starvet 2 empty star

XP: 2700

  • +15% 兵器の命中率
  • +20% 連射速度
vet 3 starvet 3 starvet 3 star

XP: 5400

  • +20 ライフ
  • +20% 高速進軍速度
  • +15% 命中率

Can Construct

Image for /icons/common/buildings/icons/sandbag_wall_us.png}
防衛建造物

土嚢

重遮蔽を付与する

Costs
time

6

Image for /icons/common/buildings/icons/barbed_wire_ger.png}
防衛建造物

有刺鉄線フェンス

歩兵と超軽量車両の移動を阻む • より重量のある車両で破壊可能 • 有刺鉄線を破壊中の軽車両は移動速度が一時的に遅くなる • ワイヤーカッターで破壊可能

Costs
time

3

Image for /icons/races/german/buildings/fighting_nest_ger.png}
フィールド支援/砲座

戦闘拠点

歩兵を駐屯できる。駐屯が解除されると中立地の支配に戻る

Costs
time

20

manpower

50

Loadout

carcano_carbine_bersaglieri_ger6
carcano carbine bersaglieri ger

rifle - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

12

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

25m

Far

35m

Core Stats

Accuracy

78.8%

73.8%

63.8%

Rounds per Minute

22.33

21.49

19.39

Penetration

1.5

1

1

Timing

Refire Time

2.438s

2.542s

2.875s

Reload Cycle

4.438s

4.542s

4.625s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.375s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

8 shots

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

90°

Moving Accuracy

×0.75

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.