vehicles
Sight Range
35
Detection
10
Max Range
40
Speed
6.5
Acceleration
2.5
Deceleration
4.5
Rotation
35
Capture Multiplier
0
Decapture Multiplier
0
Target Size
19
light tank
frontal
50
side
37.5
rear
25
有効の間、車両の速度と連射速度が増加し、ユニットが攻撃を受けにくくなる
攻撃/時限式
30
15s
60s
Vet 1
非戦闘時かつ静止状態の時、ユニットが徐々にダメージを修理する
毎秒ライフ+6回復
緊急用修理キット
ユニットの兵器貫通力が増加する徹甲弾を装填する
兵器貫通力+33%
35
15s
60s
有効の間、手動で攻撃の命令を出さない限り、ユニットが交戦しなくなる
45
320
45
8
480
12
XP: 1200
XP: 3600
XP: 7200
1cannon - ballistic weapon
Damage
80
Range
40m
Near
10m
Mid
20m
Far
40m
Core Stats
Accuracy
7.5%
4.75%
3.5%
Rounds per Minute
14.77
14.77
14.77
Penetration
75
65
60
Special Mechanics
Scatter Area
1.7×11
3.2×11
6.1×11
Scatter Offset
+1.4m
+1.4m
+1.4m
Timing
Refire Time
4.063s
4.063s
4.063s
Aim Time
0.125s
Traverse Speed
75
Accuracy
Scatter Angle
Scatter Distance
Moving
×0.85
×1.25
×1.25
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
1lmg - small arms
Damage
4
Range
40m
Near
7m
Mid
20m
Far
40m
Core Stats
Accuracy
50%
45%
40%
Rounds per Minute
424.11
377.61
340.36
Penetration
1
1
1
Special Mechanics
Damage Distribution Area
2×11.2
5.6×30
9.1×30
Incremental Target Radius
3
4
5
Timing
Burst Duration
3.5s
3.5s
3.5s
Time Between Bursts
2.324s
3.125s
3.924s
Reload Cycle
3.625s
3.875s
4.125s
Aim Time
0.25s
Magazine
8 - 9 bursts
Traverse Speed
120
Arc
20°
Inc. Accuracy
×1.05
Moving Accuracy
×0.75
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
1hmg - small arms
Damage
3
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
35%
30%
17.5%
Rounds per Minute
522.25
449.45
394.47
Penetration
1
1
1
Special Mechanics
Damage Distribution Area
2×11.2
5.6×30
8.2×30
Timing
Burst Duration
2.75s
2.75s
2.75s
Time Between Bursts
1.25s
2.063s
2.875s
Reload Cycle
3.875s
4.125s
4.375s
Aim Time
0.25s
Magazine
6 bursts
Traverse Speed
120
Arc
6°
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.