Image for /icons/races/british/team_weapons/at_gun_17pdr_mobile_uk.png}
Image for /icons/races/british/symbols/at_gun_17pdr_mobile_uk.png}

17파운더 대전차포 운용반

모든 차량을 상대로 엄청나게 효과적입니다. • 방열 후에 공격할 수 있습니다. • 다른 대전차포에 비해 사거리가 깁니다. • 피해량과 관통력이 높습니다. • 이동은 불가능하지만 견인이 가능합니다.

british faction icon

Stats

at_gun_17pdr_mobile_uk

team_weapons

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

75

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1.33

Upgrades

Image for /icons/races/afrika_corps/abilities/medical_supplements.png}
지속 강화

의료 보충재

분대가 비전투상황일 때 느리게 치료할 수 있게 합니다.

매초마다 체력을 +3.2 회복합니다.

Costs
time

30

munition

35

Requires
Image for /icons/races/afrika_corps/abilities/medical_supplements.png}

의료 보충재

Image for /icons/races/afrika_corps/battlegroups/elite_forces_ak_icon_mipped.png}

정예군 전투단

Abilities

Image for /icons/common/orders/command_hold_fire_off.png}
자동 공격 끄기

사격 중지 비활성화

활성화 시 이 부대는 수동 공격 명령을 받지 않는 한 교전을 개시하지 않을 것입니다.

Image for /icons/races/british/abilities/mobile_entrenchment.png}
수비

진지 구축

분대에게 현재 위치에 참호를 파도록 명령합니다. 전투력 보너스를 얻을 수 있지만 이동과 회전이 불가능해집니다. 참호를 파는 동안에는 무장이 비활성화 됩니다. 참호를 파는 데는 5초가 걸립니다.

받는 피해가 25% 감소하고 연사 속도가 +15% 증가합니다.

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/races/british/abilities/mobile_entrenchment_toggle.png}
수비

진지 구축 비활성화

분대에게 참호를 허물고 이동할 수 있게 하도록 명령합니다.

Requires
Image for /icons/hud/decorators/vet_star.png}

mobile entrenchment

Image for /icons/hud/decorators/vet_star.png}

Vet 1

Stats

Costs
time_seconds

50

manpower

340

popcap

13

Reinforce
cost

29

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
90
90
90
90
90

450

Image for /icons/races/common/symbols/hmg.png}
350

350

Upkeep per minute
manpower

15

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1800

  • 숙련병 능력
  • +15 체력
vet 2 starvet 2 starvet 2 empty star

XP: 5400

  • +30% 병기 선회 속도
  • +25% 연사 속도
vet 3 starvet 3 starvet 3 star

XP: 10800

  • +20% 피해량 감소
  • +100% 무기 명중률
  • +40 피해

Loadout

17pdr_at_gun_uk1
17pdr at gun uk

at gun - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

240

Image for /icons/unit_status/bw2/range_boost.png}

Range

75m

Near

20m

Mid

45m

Far

75m

Core Stats

Accuracy

9.5%

5.5%

5%

Rounds per Minute

10

10

10

Penetration

400

375

320

Special Mechanics

Scatter Area

3.6×4

8.1×6

13.3×6

Scatter Offset

+0.8m

+1.2m

+1.2m

Timing

Refire Time

6s

6s

6s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Pre-Fire Time

0.375s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

33

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

40°

Image for /icons/unit_status/bw2/deploying.png}

Setup

3s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

2.25s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.5

×0.5

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Infantry

×0.25

lee_enfield_crew_uk3
lee enfield crew uk

rifle - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

10

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

20m

Far

35m

Core Stats

Accuracy

40%

25%

20%

Rounds per Minute

23.9

16.14

15.39

Penetration

1.5

1

1

Timing

Refire Time

2.333s

3.613s

3.813s

Reload Cycle

4.984s

5.201s

5.089s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.5–0.75s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

15 shots

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

90°

Moving Accuracy

×0.5

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.