Image for /icons/races/german/team_weapons/at_gun_75mm_ger.png}
Image for /icons/races/german/symbols/75mm_at_gun_ger.png}

Pak 40 대전차포 운용반

모든 차량을 상대로 효과적입니다. • 방열 후에 공격할 수 있습니다. • 사거리가 깁니다. • 견인이 가능합니다.

building faction icon

Stats

at_gun_75mm_ger

team_weapons

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

60

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1.33

Upgrades

Image for /icons/races/afrika_corps/abilities/medical_supplements.png}
지속 강화

의료 보충재

분대가 비전투상황일 때 느리게 치료할 수 있게 합니다.

매초마다 체력을 +3.2 회복합니다.

Costs
time

30

munition

35

Requires
Image for /icons/races/afrika_corps/abilities/medical_supplements.png}

의료 보충재

Image for /icons/races/afrika_corps/battlegroups/elite_forces_ak_icon_mipped.png}

정예군 전투단

Abilities

Image for /icons/races/common/abilities/tow_item.png}
지원 / 견인 능력이 있는 부대 지정

중화기 수송

부대에게 분대를 탑승시키고, 분대의 중화기를 차량 후방에 달도록 명령합니다.

Image for /icons/common/orders/command_hold_fire_off.png}
자동 공격 끄기

사격 중지 비활성화

활성화 시 이 부대는 수동 공격 명령을 받지 않는 한 교전을 개시하지 않을 것입니다.

Image for /icons/races/common/abilities/camouflage_at_gun.png}
수비

매복 위장

분대를 위장시킵니다. 해당 부대는 아주 가까이 접근하지 않는 한 적에게 보이지 않습니다.

활성화 시 위장 중의 초탄에 피해량 +25%, 관통력 +50%, 명중률 +50% 효과가 주어집니다. 하지만 이동 속도 -50% 및 시야 -50%의 페널티도 주어집니다.

Toggle Off
Image for /icons/common/resources/resource_buildtime_extra.png}

15s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Stats

Costs
time_seconds

45

manpower

280

popcap

8

Reinforce
cost

29

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
90
90
90
90
90

450

Image for /icons/races/common/symbols/hmg.png}
350

350

Upkeep per minute
manpower

8

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1000

  • 숙련병 능력
  • +15 체력
vet 2 starvet 2 starvet 2 empty star

XP: 3000

  • +15% 연사 속도
  • +25% 무기 명중률
vet 3 starvet 3 starvet 3 star

XP: 6000

  • +20% 피해량 감소
  • +30% 연사 속도
  • +5 초 동안 매복 초탄 효과 지속

Loadout

75mm_at_gun_ger1
75mm at gun ger

at gun - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

160

Image for /icons/unit_status/bw2/range_boost.png}

Range

60m

Near

15m

Mid

35m

Far

60m

Core Stats

Accuracy

7.5%

5%

4.63%

Rounds per Minute

11.43

11.43

11.16

Penetration

380

260

130

Special Mechanics

Scatter Area

2.7×3

6.2×6

10.6×6

Scatter Offset

+0.4m

+0.8m

+0.8m

Timing

Refire Time

5.25s

5.25s

5.375s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

24

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

80°

Image for /icons/unit_status/bw2/deploying.png}

Setup

2.5s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

1.75s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×1

Garrison

Garrison

×1

×1

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Infantry

×0.25

mp40_crew_ger3
mp40 crew ger

smg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

2

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

15m

Far

35m

Core Stats

Accuracy

42%

25%

10%

Rounds per Minute

225.14

71.06

27.94

Penetration

1

0.9

0.85

Special Mechanics

Damage Distribution Area

2×11.2

4.3×24

8.2×30

Timing

Burst Duration

1.5s

0.594s

0.375s

Time Between Bursts

1.347s

2.633s

3.938s

Reload Cycle

3.277s

3.752s

3.839s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25–0.375s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

5 - 6 bursts

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

Moving Accuracy

×0.85

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.