vehicles
Sight Range
35
Detection
10
Max Range
30
Speed
7.5
Acceleration
4.25
Deceleration
7
Rotation
50
Capture Multiplier
0
Decapture Multiplier
0
Target Size
17
light tank
frontal
80
side
60
rear
40
활성화 시 이 부대는 수동 공격 명령을 받지 않는 한 교전을 개시하지 않을 것입니다.
50
280
50
5
280
7.5
XP: 800
XP: 2400
XP: 5400
flame - flame throwers
Damage
2
Range
30m
Near
0m
Mid
15m
Far
30m
Core Stats
Accuracy
100%
100%
100%
Rounds per Minute
305.84
305.84
305.84
Penetration
2.5
2.5
2.5
Special Mechanics
Scatter Area
0
1.8×12.4
3.3×12.4
Scatter Offset
—
+1.9m
+1.9m
Timing
Burst Duration
4.5s
4.5s
4.5s
Time Between Bursts
2.563s
2.563s
2.563s
Pre-Fire Time
0.5s
AoE Size
4×5
Traverse Speed
90
Accuracy
Burst Duration
Moving
×0.5
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×1.25
Garrison
×1
×1.5
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Building
—
—
×25
×3.5
Folliage
—
—
×1000
—
Bunker
—
—
×20
×2.5
Destructible Object
—
—
×1000
—
Mine
—
—
×20
×2
Emplacement
—
—
×20
×2.5
1hmg - small arms
Damage
4
Range
35m
Near
10m
Mid
22.5m
Far
35m
Core Stats
Accuracy
70%
55%
35%
Rounds per Minute
165.42
174.88
221.63
Penetration
1
1
1
Special Mechanics
Damage Distribution Area
2.9×16
6×30
8.2×30
Incremental Target Radius
6
8
10
Timing
Burst Duration
0.938s
1.25s
2.5s
Time Between Bursts
1.375s
1.813s
2.625s
Reload Cycle
5.25s
5.313s
5.375s
Aim Time
0.125–0.375s
Magazine
9 - 10 bursts
Traverse Speed
120
Arc
6°
Inc. Accuracy
×1.04
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.