Image for /icons/common/units/icons/unit_british_vickers_hmg.png}
Image for /icons/races/common/symbols/hmg.png}

Vickers Makineli Tüfek Takımı

Vickers ağır makineli tüfek taşıyan ağır silah takımı.

british faction icon

Stats

hmg_commando_uk

team_weapons

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

45

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1.33

Upgrades

Image for /icons/races/afrika_corps/abilities/medical_supplements.png}
Pasif yükseltme

Sıhhi Takviyeler

Manganın çatışma dışındayken yavaşça iyileşmesini sağlar.

Saniyede +3.2 sağlık yeniler.

Costs
munition

35

Abilities

Image for /icons/legacy/abilities/ability_british_vickers_aim.png}
Taarruz / Aç-Kapa

Odaklı Topçuluk

Mürettebat, silah takımının önündeki düşmanlara saldırmaya odaklanır.

Menzil +10, görüş mesafesi +7.5 artar ve birim kurulduğunda silahın kavisi 7.5% azalır. Alan Bastırmasını kaldırır.

Image for /icons/legacy/abilities/global_force_reload.png}
Destek

Yeniden Doldur

Ağır makineli tüfek takımına yeniden doldurmalarını emreder.

Çatışmanın başında yeniden doldurma olasılığını azaltır.

Stats

Costs
time_seconds

21

manpower

240

popcap

7

Reinforce
cost

28

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
90
90
90
90

360

Image for /icons/races/common/symbols/hmg.png}
180

180

Upkeep per minute
manpower

7

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 600

  • Kıdem kabiliyeti
  • +10 sağlık
vet 2 starvet 2 starvet 2 empty star

XP: 1800

  • +15 sağlık
  • +40% silah bastırması
vet 3 starvet 3 starvet 3 star

XP: 3600

  • +30% hasar azaltma
  • +20% atış başına ek mermi

Loadout

30cal_hmg_uk1
30cal hmg uk

hmg - small arms

Near

Medium

Far

Distance

10

30

45

Accuracy

0.805

0.575

0.497

Rounds per Minute

612.77

451.41

321.34

Penetration

1.6

1.4

1.2

Scatter Area

36.6

256.9

340.7

Suppression Per Second

15.32

11.29

8.03

Incremental Target Radius

6

8

10

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

5

Image for /icons/unit_status/bw2/range_boost.png}

Range

45

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

50

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

110°

Image for /icons/unit_status/bw2/lockdown.png}

Setup

3.5s

Image for /icons/unit_status/bw2/retreat.png}

Teardown

3s

Image for /icons/unit_status/bw2/suppressive_fire.png}

Suppression Radius

15

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

x1.12

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

lee_enfield_crew_uk3
lee enfield crew uk

rifle - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.5

1

1

Near

Medium

Far

Distance

7

20

35

Accuracy

0.4

0.25

0.2

Rounds per Minute

23.9

16.14

15.39

Penetration

1.5

1

1

Scatter Area

16.8

125.7

184.6

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

10

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

90°

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.