Image for /icons/races/british/vehicles/sherman_uk.png}
Image for /icons/common/units/symbols/sherman_m4a3_us.png}

M4A1 Sherman Orta Düzey Tank

Piyadelere, araçlara ve yapılara karşı etkilidir. • Güçlü anti piyade makineli tüfekleri bulunur. • Sis baraj ateşi yaparak görüş engelleyebilir.

british faction icon

Stats

sherman_uk

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

40

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

5.25

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

2.2

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

4

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

35

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

20

Vehicle Armor

medium tank

Vehicle Type
Frontal Armor

frontal

195

Frontal Armor

side

110

Frontal Armor

rear

80

Upgrades

Image for /icons/common/upgrades/hmg_us.png}
Silah yükseltmesi

M2HB .50 Kalibre Ağır Makineli Tüfek

Birimi mafsallı ağır makineli tüfek ile yükseltir.

Anti piyade ateş gücünü artırır.

Costs
munition

50

Abilities

Image for /icons/common/abilities/ability_british_engine_critical_self_repair.png}
Pasif

Acil Durum Motor Tamiri

Mürettebat çatışma dışında ve hareketsizken aracın kritik hasarını tamir eder.

Aracın aldığı kritik motor hasarını tamir eder.

Image for /icons/races/common/abilities/phosporous_rounds.png}
Saldırı / Hedef aracı seç

Beyaz Fosfor Mermisi

Bir beyaz fosfor mermisi ateşler. Hedef aracın performansını azaltır ve görüşü engelleyen bir sis bulutu oluşturur. Sis bulutu devamlı olarak piyadelere hasar verir.

Hedefin görüş hattını -100%, hızı ise -75% azaltır ve silahları kullanılamaz hâle gelir. Etkisi 7 saniye sürer.

Costs
munition

30

Image for /icons/common/orders/command_hold_fire_off.png}
Otomatik Saldırı’yı kapat

Ateş Kes Kapalı

Birim, etkinken manuel saldırı emri verilmedikçe çatışmaya girmez.

Image for /icons/races/common/abilities/smoke_cannisters.png}
Destek / Hedef konumu seç

Sis Bombası Atıcı

Hedefe sis mermileri ateşler. Patladıktan sonra bölgedeki görüşü engeller.

Sis, kısa bir süreliğine görüşü engeller.

Stats

Costs
time_seconds

45

manpower

380

fuel

90

popcap

12

Hitpoints
Image for /icons/common/squad/squad.png}
720

720

Upkeep per minute
manpower

21

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1800

  • Kıdem kabiliyeti
  • +35% silah dönüş hızı
vet 2 starvet 2 starvet 2 empty star

XP: 5400

  • +15% atış hızı
  • +25% silah isabeti
vet 3 starvet 3 starvet 3 star

XP: 10800

  • +30% dönüş hızı
  • +15% atış hızı
  • +33% makineli tüfek hasarı

Loadout

75mm_sherman_uk1
75mm sherman uk

cannon - ballistic weapon

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.75

1

1

Near

Medium

Far

Distance

10

25

40

Accuracy

0.075

0.0475

0.035

Rounds per Minute

10

10

10

Penetration

140

125

110

Scatter Area

24.1

55.5

86.9

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

120

Image for /icons/unit_status/bw2/range_boost.png}

Range

40

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

40

AoE Falloff

Near

Medium

Far

Limit

AoE Radius

0.25

0.75

4.5

4.5

Damage

100.8

30

18

18

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.4

Damage

1

0.5

0.25

30cal_coaxial_sherman_us1
30cal coaxial sherman us

hmg - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.5

1

1

Near

Medium

Far

Distance

7

20

35

Accuracy

0.7

0.5

0.45

Rounds per Minute

271.15

234.71

201.06

Penetration

1

1

1

Scatter Area

0

0

0

Incremental Target Radius

6

10

15

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

4

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

x1.05

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

30cal_hull_sherman_us1
30cal hull sherman us

lmg - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.5

1

1

Near

Medium

Far

Distance

7

20

35

Accuracy

0.7

0.5

0.45

Rounds per Minute

278.22

257.39

226.72

Penetration

1

1

1

Scatter Area

0

0

0

Incremental Target Radius

6

10

15

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

4

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

70°

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

x1.05

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.