Image for /icons/races/afrika_corps/team_weapons/at_gun_88mm_mobile_ak.png}
Image for /icons/races/afrika_corps/symbols/at_gun_88mm_mobile_ak.png}

Flak 36 Tanksavar Topu Takımı

Tüm araçlara karşı son derece etkilidir. Tayyareleri düşürebilir. • Silahı 360 derece dönebilir. • Diğer tanksavar toplarına kıyasla menzili uzundur. • Hasar ve zırh delme değeri yüksektir. • Hareket edemez, çekilmesi gerekir.

dak faction icon

Stats

at_gun_88mm_mobile_ak

team_weapons

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

75

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1.33

Upgrades

Image for /icons/races/afrika_corps/abilities/medical_supplements.png}
Pasif yükseltme

Sıhhi Takviyeler

Manganın çatışma dışındayken yavaşça iyileşmesini sağlar.

Saniyede +3.2 sağlık yeniler.

Costs
time

30

munition

35

Requires
Image for /icons/races/afrika_corps/abilities/medical_supplements.png}

Sıhhi Takviyeler

Image for /icons/races/afrika_corps/battlegroups/elite_forces_ak_icon_mipped.png}

Seçkin Kuvvetler Muharebe Grubu

Abilities

Image for /icons/races/afrika_corps/abilities/engine_shot.png}
Saldırı / Hedef aracı seç

Motoru Hedefle

Hedef araca hasar veren ve motor hasarına neden olabilen tek bir mermi ateşler.

Costs
munition

45

Range
Image for /icons/unit_status/bw2/range_boost.png}

77

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Image for /icons/common/orders/command_hold_fire_off.png}
Otomatik Saldırı’yı kapat

Ateş Kes Kapalı

Birim, etkinken manuel saldırı emri verilmedikçe çatışmaya girmez.

Image for /icons/races/afrika_corps/abilities/combined_arms_passive.png}
Pasif

Karma Sınıflar

Çatışma araçlarının 35 menzilindeyken birim daha hızlı hareket eder ve çatışma performansı iyileşir.

atış hızı +10%, hız +15%.

Image for /icons/races/afrika_corps/abilities/entrenchment.png}
Pasif

Karma Sınıflar / Derin Siper

Çatışma araçlarının 35 menzilindeyken veya dost bölgedeyken birim daha hızlı hareket eder ve çatışma performansı iyileşir.

atış hızı +10%, hız +15%.

Requires
Image for /icons/races/afrika_corps/abilities/entrenchment.png}

Savunma Konumları

Image for /icons/races/afrika_corps/abilities/prepared_positions.png}
Pasif

Hazır Mevziler

Tüm takım silahlarının ve tabyaların görüş hattı artar ve daha az hasar alırlar.

+7 görüş mesafesi kazandırır, gelen hasarı -33% azaltır.

Requires
Image for /icons/races/afrika_corps/abilities/prepared_positions.png}

Hazır Mevziler

Stats

Costs
time_seconds

30

manpower

300

fuel

40

popcap

12

Reinforce
cost

29

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
105
105
105
105
105
105

630

Image for /icons/races/common/symbols/hmg.png}
420

420

Upkeep per minute
manpower

12

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1800

  • Kıdem kabiliyeti
  • +15 sağlık
vet 2 starvet 2 starvet 2 empty star

XP: 5400

  • +25% atış hızı
  • +20% silah dönüş hızı
vet 3 starvet 3 starvet 3 star

XP: 10800

  • +20% hasar azaltma
  • +80 hasar

Loadout

88mm_at_gun_ak1
88mm at gun ak

at gun - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

240

Image for /icons/unit_status/bw2/range_boost.png}

Range

75m

Near

20m

Mid

45m

Far

75m

Core Stats

Accuracy

9.5%

5.1%

4%

Rounds per Minute

10.41

10.41

10.41

Penetration

500

340

280

Special Mechanics

Scatter Area

3.6×4

8×6

13.2×6

Scatter Offset

+0.5m

+0.8m

+0.8m

Timing

Refire Time

5.761s

5.761s

5.761s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25–0.5s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

20

Image for /icons/unit_status/bw2/deploying.png}

Setup

3s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

2.25s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.25

×0.5

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Infantry

×0.25

Aircraft

×1.25

×5

×2.5

mp40_crew_ak4
mp40 crew ak

smg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

2

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

17m

Far

35m

Core Stats

Accuracy

42%

25%

10%

Rounds per Minute

232.66

115.41

33.36

Penetration

1

1

1

Special Mechanics

Damage Distribution Area

2×11.2

4.9×27.2

8.2×30

Timing

Burst Duration

1.597s

1.063s

0.427s

Time Between Bursts

1.347s

2.633s

3.938s

Reload Cycle

3.277s

3.752s

3.839s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25–0.375s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

5 - 6 bursts

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

Accuracy

Burst Duration

Cooldown

Moving

×0.85

×0.38

×0.25

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/afrika_corps/abilities/engine_shot.png}
Saldırı / Hedef aracı seç

Motoru Hedefle

Hedef araca hasar veren ve motor hasarına neden olabilen tek bir mermi ateşler.

Costs
munition

45

Range
Image for /icons/unit_status/bw2/range_boost.png}

77

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

88mm_at_gun_target_weak_point_ak1
88mm at gun target weak point ak

at gun - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

240

Image for /icons/unit_status/bw2/range_boost.png}

Range

75m

Near

20m

Mid

45m

Far

75m

Core Stats

Accuracy

100%

100%

100%

Penetration

1000

1000

1000

Special Mechanics

Scatter Area

2.9×20

6.2×20

10.1×20

Scatter Offset

+2.5m

+2.5m

+2.5m

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

1.5s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

20

Image for /icons/unit_status/bw2/deploying.png}

Setup

4s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

2.25s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.25

×0.5

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Infantry

×0.25

Aircraft

×1.25

×5

×2.5