Image for /icons/races/afrika_corps/team_weapons/leig_75mm_ak.png}
Image for /icons/races/german/symbols/leig_75mm_ger.png}

le.IG 18 Destek Topu Takımı

Hareketsiz piyadelere, takım silahlarına ve yapılara karşı oldukça etkilidir. • Ateş etmesi için kurulması gerekir. • Havan toplarına göre baraj ateşi uzunluğu ve saldırı mesafesi çok daha yüksektir. • Sis mermisi ateşleyerek görüşü engelleyebilir. • Çekilebilir.

dak faction icon

Stats

leig_75mm_ak

team_weapons

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

110

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1.33

Upgrades

Image for /icons/races/afrika_corps/abilities/medical_supplements.png}
Pasif yükseltme

Sıhhi Takviyeler

Manganın çatışma dışındayken yavaşça iyileşmesini sağlar.

Saniyede +3.2 sağlık yeniler.

Costs
time

30

munition

35

Requires
Image for /icons/races/afrika_corps/abilities/medical_supplements.png}

Sıhhi Takviyeler

Image for /icons/races/afrika_corps/battlegroups/elite_forces_ak_icon_mipped.png}

Seçkin Kuvvetler Muharebe Grubu

Abilities

Image for /icons/races/common/abilities/tow_item.png}
Destek / Çekebilen birimi seç

Ağır Silah Naklet

Birime mangayı araca yüklemelerini ve ağır silahı aracın arkasına monte etmelerini emreder.

Image for /icons/races/common/abilities/artillery_barrage.png}
Destek / Hedef konumu seç

Yüksek İnfilaklı Baraj Ateşi

Hedef konuma mermi ateşler. Patlama yarıçapı ortalamadır. Hareketsiz piyadelere ve binalara karşı etkilidir.

Baraj ateşlerinin uzun mesafede isabeti azalır.

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 150

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

6

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

Image for /icons/races/common/abilities/artillery_barrage_smoke.png}
Destek / Hedef konumu seç

Sis Baraj Ateşi

Hedefe sis mermileri ateşler. Patladıktan sonra bölgedeki görüşü engeller.

Sis, kısa bir süreliğine görüşü engeller.

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 150

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

Image for /icons/legacy/abilities/ability_aef_hvap_m93_armor_piercing_rounds.png}
Saldırı / Hedef aracı seç

Şekillendirilmiş Patlayıcı Mermi

Hedef araca özel bir tanksavar mermi ateşleyerek etkinliğini azaltır.

Etkilenen hedefin hızı -80%, dönüş hızı -40% azalır.

Costs
munition

35

Range
Image for /icons/unit_status/bw2/range_boost.png}

45

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/orders/command_hold_fire_off.png}
Otomatik Saldırı’yı kapat

Ateş Kes Kapalı

Birim, etkinken manuel saldırı emri verilmedikçe çatışmaya girmez.

Image for /icons/races/afrika_corps/abilities/combined_arms_passive.png}
Pasif

Karma Sınıflar

Çatışma araçlarının 35 menzilindeyken birim daha hızlı hareket eder ve çatışma performansı iyileşir.

atış hızı +10%, hız +15%.

Image for /icons/races/afrika_corps/abilities/entrenchment.png}
Pasif

Karma Sınıflar / Derin Siper

Çatışma araçlarının 35 menzilindeyken veya dost bölgedeyken birim daha hızlı hareket eder ve çatışma performansı iyileşir.

atış hızı +10%, hız +15%.

Requires
Image for /icons/races/afrika_corps/abilities/entrenchment.png}

Savunma Konumları

Image for /icons/races/afrika_corps/abilities/prepared_positions.png}
Pasif

Hazır Mevziler

Tüm takım silahlarının ve tabyaların görüş hattı artar ve daha az hasar alırlar.

+7 görüş mesafesi kazandırır, gelen hasarı -33% azaltır.

Requires
Image for /icons/races/afrika_corps/abilities/prepared_positions.png}

Hazır Mevziler

Image for /icons/races/german/abilities/siege_specialists_ger.png}
Pasif

Kuşatma Uzmanları

Birim, 10 saniye hareketsiz kaldıktan sonra +%15 silah ve yaylım ateşi kabiliyeti menzili kazanır. Deneyim kazanım oranını %25 artırır.

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

10s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/races/german/abilities/siege_specialists_ger.png}

Kuşatma Uzmanları

Image for /icons/races/german/battlegroups/siege_breaker_ger_icon_mipped.png}

siegebreakers ger

Stats

Costs
time_seconds

45

manpower

320

popcap

8

Reinforce
cost

28

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
80
80
80
80
80

400

Image for /icons/races/common/symbols/hmg.png}
350

350

Upkeep per minute
manpower

8

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 850

  • Kıdem kabiliyeti
  • +15 sağlık
vet 2 starvet 2 starvet 2 empty star

XP: 2550

  • +15% atış hızı
  • +35% kabiliyet dolma hızı
vet 3 starvet 3 starvet 3 star

XP: 5100

  • +20% hasar azaltma
  • +25% atış hızı

Loadout

75mm_leig_ak1
75mm leig ak

artillery small - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

120

Image for /icons/unit_status/bw2/range_boost.png}

Range

25 - 110m

Near

20m

Mid

40m

Far

110m

Core Stats

Scatter Area

2.4×5

4.9×10

13.4×20

Rounds per Minute

6.86

6.86

6.86

Penetration

20

20

20

Timing

Time of Flight

1.23s

1.61s

2.53s

Refire Time

8.75s

8.75s

8.75s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

18

Image for /icons/unit_status/bw2/9_markedtarget.png}

Pre-Fire Time

1.5s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Obstacle Avoidance

89°

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

40

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

60°

Image for /icons/unit_status/bw2/deploying.png}

Setup

2.5s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

2.5s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Sniper

×0.8

Bunker

×2

×0.75

Emplacement

×2

×0.5

mp40_crew_ak3
mp40 crew ak

smg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

2

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

17m

Far

35m

Core Stats

Accuracy

42%

25%

10%

Rounds per Minute

232.66

115.41

33.36

Penetration

1

1

1

Special Mechanics

Damage Distribution Area

2×11.2

4.9×27.2

8.2×30

Timing

Burst Duration

1.597s

1.063s

0.427s

Time Between Bursts

1.347s

2.633s

3.938s

Reload Cycle

3.277s

3.752s

3.839s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25–0.375s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

5 - 6 bursts

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

Accuracy

Burst Duration

Cooldown

Moving

×0.85

×0.38

×0.25

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/common/abilities/artillery_barrage.png}
Destek / Hedef konumu seç

Yüksek İnfilaklı Baraj Ateşi

Hedef konuma mermi ateşler. Patlama yarıçapı ortalamadır. Hareketsiz piyadelere ve binalara karşı etkilidir.

Baraj ateşlerinin uzun mesafede isabeti azalır.

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 150

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

6

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

75mm_barrage_leig_ak1
75mm barrage leig ak

artillery small - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

120

Image for /icons/unit_status/bw2/range_boost.png}

Range

25 - 160m

Near

20m

Mid

40m

Far

160m

Core Stats

Scatter Area

2.1×2

4.2×4

16.8×10

Rounds per Minute

12

12

12

Penetration

20

20

20

Timing

Time of Flight

1.23s

1.61s

3.03s

Refire Time

5s

5s

5s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

18

Image for /icons/unit_status/bw2/9_markedtarget.png}

Pre-Fire Time

1.5s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Obstacle Avoidance

89°

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

40

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

60°

Image for /icons/unit_status/bw2/deploying.png}

Setup

2.5s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

2.5s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Sniper

×0.8

Bunker

×2

×0.75

Emplacement

×2

×0.5