Image for /icons/races/german/team_weapons/tw_howitzer_obice_210_ger.png}
Ağır Top / Tabya
Image for /icons/common/units/symbols/vehicle_west_german_ig18_infantry_support_gun_symbol.png}

Obice da 210/22 Topçu Tabyası

Hareketsiz hedeflere karşı son derece etkili olan bir topçu tabyası. Saldırı yapmak için baraj ateşi açması gerekir.

german faction icon

Stats

howitzer_obice_da_210_no_sandbags_ger

team_weapons

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

400

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1.33

Upgrades

Image for /icons/races/afrika_corps/abilities/medical_supplements.png}
Pasif yükseltme

Sıhhi Takviyeler

Manganın çatışma dışındayken yavaşça iyileşmesini sağlar.

Saniyede +3.2 sağlık yeniler.

Costs
munition

35

Abilities

Image for /icons/races/german/abilities/obice_barrage.png}
Saldırı / Hedef konumu seç

Yüksek İnfilaklı Baraj Ateşi

Hedef konuma mermi ateşler. Patlama yarıçapı oldukça geniştir. Hareketsiz hedeflere karşı son derece etkilidir.

Image for /icons/races/german/abilities/obice_veterancy.png}
Pasif

İstikrarlı İkmal

Obice mürettebatı, birim bir sığınağın yakınındayken ilave mermi ateşler.

2 ilave mermi ateşler.

Stats

Costs
time_seconds

55

manpower

400

fuel

40

popcap

14

Reinforce
cost

25

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
90
90
90
90
90
90

540

Image for /icons/races/common/symbols/hmg.png}
800

800

Upkeep per minute
manpower

14

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1300

  • Kıdem kabiliyetini açar. Birimlerin vurulması zorlaşır, baraj ateşi dolma sürelerini azaltır ve isabeti iyileştirir.
vet 2 starvet 2 starvet 2 empty star

XP: 3900

  • İsabeti ve atış hızını artırır, birimin vurulmasını zorlaştırır ve baraj ateşi dolma sürelerini azaltır.
vet 3 starvet 3 starvet 3 star

XP: 7800

  • Silah menzilini, isabeti ve sağlığı artırır

Loadout

obice_210_howitzer_dummy_ger1
obice 210 howitzer dummy ger

artillery medium - explosive weapon

Near

Medium

Far

Distance

0

200

400

Accuracy

1

1

1

Rounds per Minute

0.01

0.01

0.01

Penetration

1000

1000

1000

Scatter Area

0

942.5

1885

Suppression Per Second

0

0

0

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

240

Image for /icons/unit_status/bw2/range_boost.png}

Range

400

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

25

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

60°

Image for /icons/unit_status/bw2/lockdown.png}

Setup

3s

Image for /icons/unit_status/bw2/retreat.png}

Teardown

3s

Image for /icons/unit_status/bw2/suppressive_fire.png}

Suppression Radius

15

AoE Falloff

Near

Medium

Far

Limit

AoE Radius

4

8

12

12

Damage

240

48

24

24

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

1

1

1

Damage

1

0.5

0.75

carcano_reserve_ger4
carcano reserve ger

rifle - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.25

1

1.5

Near

Medium

Far

Distance

7

25

35

Accuracy

0.755

0.73

0.695

Rounds per Minute

19.22

17.74

16.18

Penetration

1.5

1

1

Scatter Area

9.3

51.5

68.9

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

12

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

180°

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.