Image for /icons/common/units/icons/at_gun_pak40_75mm_ger.png}
重型火炮
Image for /icons/common/units/symbols/at_gun_pak40_75mm_ger.png}

american faction icon

Stats

anzioannie_us

team_weapons

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

1000

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1.33

Upgrades

Image for /icons/races/afrika_corps/abilities/medical_supplements.png}
被動升級

醫療補給

使小隊在脫離戰鬥時緩慢治療。

恢復+3.2每秒生命值。

Costs
time

30

munition

35

Requires
Image for /icons/races/afrika_corps/abilities/medical_supplements.png}

醫療補給

Image for /icons/races/afrika_corps/battlegroups/elite_forces_ak_icon_mipped.png}

精英部隊戰鬥群

Abilities

Image for /icons/common/abilities/barrage_hellcat_us.png}
進攻/選擇目標陣地

高爆彈幕

對目標位置開火。超大範圍爆炸。對付所有靜止目標極為有效。

Range
Image for /icons/unit_status/bw2/range_boost.png}

120 - 600

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

1s

Stats

Costs
time_seconds

40

manpower

200

popcap

5

Reinforce
cost

25

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
90
90
90

270

Image for /icons/races/common/symbols/hmg.png}
350

350

Upkeep per minute
manpower

5.5

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1280

vet 2 starvet 2 starvet 2 empty star

XP: 2560

vet 3 starvet 3 starvet 3 star

XP: 5120

Loadout

283mm_railway_gun_dummy_ger1
283mm railway gun dummy ger

artillery medium - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

0

Image for /icons/unit_status/bw2/range_boost.png}

Range

1000m

Near

0m

Mid

500m

Far

1000m

Core Stats

Rounds per Minute

0

0

0

Penetration

1000

1000

1000

Timing

Refire Time

50011.875s

50011.875s

50011.875s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Pre-Fire Time

10000.625s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

25

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

30°

Image for /icons/unit_status/bw2/suppressive_fire.png}

Suppression Radius

15

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.25

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.