team_weapons
Sight Range
35
Detection
10
Max Range
75
Speed
3.6
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Target Size
1.33
使小隊在脫離戰鬥時緩慢治療。
恢復+3.2每秒生命值。
35
啟動時,除非收到手動攻擊命令,否則單位將不會參與戰鬥。
對目標位置發射彈藥。中範圍爆炸。可以有效對付靜止的步兵和建築物。
35
命令乘員禁止移動和使用武器。啟動時單位受到較少傷害。
被攻擊時受到的傷害減少75%。
命令乘員禁止移動和使用武器。啟動時單位受到較少傷害。
被攻擊時受到的傷害減少75%。
將高爆彈幕的充能時間加快25秒,減少15彈藥的消耗。
55
380
40
10
28
5
630
600
10
XP: 1800
XP: 5400
XP: 10800
1at gun - ballistic weapon
Near
Medium
Far
Distance
20
45
75
Accuracy
0.095
0.055
0.05
Rounds per Minute
8.57
8.57
8.57
Penetration
350
320
275
Scatter Area
14.5
48.4
79.8
Damage
240
Range
75
Traverse Speed
33
Arc
76°
Setup
3s
Teardown
2.25s
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0.15
0.2
0.25
0.5
Damage
240
36
12
12
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
1
1
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Infantry
—
—
—
×0.25
4rifle - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.5
1
1
Near
Medium
Far
Distance
7
15
35
Accuracy
0.4
0.25
0.2
Rounds per Minute
51.35
26.16
18.22
Penetration
1.5
1
1
Scatter Area
16.8
77.3
184.6
Damage
10
Range
35
Arc
180°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
對目標位置發射彈藥。中範圍爆炸。可以有效對付靜止的步兵和建築物。
35
1artillery medium - explosive weapon
Near
Medium
Far
Distance
0
175
350
Accuracy
0
0
0
Rounds per Minute
11.71
11.71
11.71
Penetration
120
120
120
Scatter Area
0
342.1
684.2
Damage
120
Deflection Damage
18
Range
350
Traverse Speed
33
Arc
76°
Setup
3s
Teardown
2.25s
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0.5
1.25
6
7
Damage
96
60
36
36
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
0.5
0.75