team_weapons
Sight Range
35
Detection
10
Max Range
60
Speed
3.6
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Target Size
1.33
使小隊在脫離戰鬥時緩慢治療。
恢復+3.2每秒生命值。
35
命令單位將小隊裝入運輸載具,並將他們的重型武器掛到車尾。
啟動時,除非收到手動攻擊命令,否則單位將不會參與戰鬥。
命令乘員將注意力集中到前方,掃描該地區。
視野範圍增加30。啟動時,單位無法看到側面和後方。
命令乘員禁止移動和使用武器。啟動時單位受到較少傷害。
+33%旋轉速度,+30%拆解速度。持續10秒。
乘員獲得暫時速度提升,使其能更快旋轉與拆除武器,即使單位處於戰鬥中也有效。
+50%旋轉速度,+30%拆解速度。持續10秒。
命令隊員將注意力集中在前方,在設置好小隊武器時增加單位的視野範圍。
視野範圍增加20。啟動時,單位無法看到側面和後方。必須在設置完成後才會獲得加成。
45
270
8
28
5
450
350
8
XP: 1000
XP: 3000
XP: 6000
1at gun - ballistic weapon
Near
Medium
Far
Distance
15
35
60
Accuracy
0.067
0.05
0.04625
Rounds per Minute
12
12
11.71
Penetration
300
150
120
Scatter Area
8.2
37.9
64.1
Damage
160
Range
60
Traverse Speed
24
Arc
80°
Setup
2.5s
Teardown
1.75s
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0.1
0.2
0.25
0.5
Damage
160
24
8
8
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
1
1
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Infantry
—
—
—
×0.25
3rifle - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.5
1
1
Near
Medium
Far
Distance
7
15
35
Accuracy
0.4
0.25
0.2
Rounds per Minute
51.35
26.16
18.22
Penetration
1.5
1
1
Scatter Area
16.8
77.3
184.6
Damage
10
Range
35
Arc
180°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.