infantry
Sight Range
35
Detection
10
Max Range
35
Speed
3.6
Armor
1
Capture Multiplier
1.25
Decapture Multiplier
1
Target Size
1
小隊升級反步兵機槍。
提高所有距離的反步兵火力。但在近距離和中距離時最有效率。
75
為整個小隊升級裝備貝瑞塔38A型衝鋒槍,在近距離對步兵極為有效,但在遠距離效果較差。
40
小隊升級一具「坦克殺手」反坦克火箭筒。對付載具非常有效。
增加反坦克能力。
100
向目標投擲簡易燃燒手榴彈,持續燒灼區域範圍內的步兵。
30
投擲爆炸前會吸附在敵方載具上的I型手榴彈。
傷害並施加乘員震盪關鍵損傷。對生命值低於50%的載具會造成引擎損害。\n傷害已經承受乘員震盪關鍵損傷的載具時,將造成引擎損害。
25
小隊獲得偽裝效果。除非敵人靠的太近,否則無法看到單位。啟動時降低移動速度和視野。
自偽裝狀態開火時的5秒內-10視野,-25%速度,+200%傷害和+200%精準度。
單位將會在脫離戰鬥後進行治療。
恢復+1.6每秒生命值。
啟動時,除非收到手動攻擊命令,否則單位將不會參與戰鬥。
25
285
7
28
5
400
10
XP: 480
XP: 960
XP: 1920
由附近敵人觸發的爆炸裝置。傷害敵方單位,壓制步兵並對載具造成關鍵引擎損傷。
30
5rifle - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.5
1
1
Near
Medium
Far
Distance
7
25
35
Accuracy
0.75
0.725
0.65
Rounds per Minute
16.41
16.41
15.68
Penetration
1.5
1
1
Scatter Area
13.5
116.2
147.7
Damage
15
Range
35
Arc
180°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
小隊升級反步兵機槍。
提高所有距離的反步兵火力。但在近距離和中距離時最有效率。
75
lmg - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.75
1
1
Near
Medium
Far
Distance
7
22.5
35
Accuracy
0.6
0.51
0.41
Rounds per Minute
200.82
178.33
155.77
Penetration
2.5
2
1.75
Scatter Area
5.4
21.5
32
Incremental Target Radius
6
10
15
Damage
5.25
Range
35
Traverse Speed
120
Arc
120°
Inc. Accuracy
x1.02
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.6
0.6
為整個小隊升級裝備貝瑞塔38A型衝鋒槍,在近距離對步兵極為有效,但在遠距離效果較差。
40
smg - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.85
1
1
Near
Medium
Far
Distance
10
15
35
Accuracy
0.61
0.3
0.15
Rounds per Minute
248.89
103.16
26.3
Penetration
1
1
1
Scatter Area
41.9
59.3
129.2
Damage
4.5
Range
35
Arc
180°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
小隊升級一具「坦克殺手」反坦克火箭筒。對付載具非常有效。
增加反坦克能力。
100
bazooka - ballistic weapon
Near
Medium
Far
Distance
10
22.5
35
Accuracy
0.0844
0.0563
0.04
Rounds per Minute
11.27
9.9
9.06
Penetration
300
180
130
Scatter Area
34.9
78.5
122.2
Damage
160
Range
35
Traverse Speed
120
Arc
120°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.4
Damage
1
0.5
0.25
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Building
—
—
—
×0.5
Infantry
—
×0.5
—
—
向目標投擲簡易燃燒手榴彈,持續燒灼區域範圍內的步兵。
30
1grenade - explosive weapon
Near
Medium
Far
Distance
5
7.5
20
Accuracy
1
1
1
Rounds per Minute
18.46
18.46
18.46
Penetration
1
1
1
Scatter Area
0
0
0
Damage
8
Range
5 - 20
Arc
150°
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
1
2.5
4
4
Damage
8
6
2
2
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
0.5
1
投擲爆炸前會吸附在敵方載具上的I型手榴彈。
傷害並施加乘員震盪關鍵損傷。對生命值低於50%的載具會造成引擎損害。\n傷害已經承受乘員震盪關鍵損傷的載具時,將造成引擎損害。
25
1grenade - explosive weapon
Near
Medium
Far
Distance
0
9.5
19
Accuracy
15
15
15
Rounds per Minute
11.16
11.16
11.16
Penetration
1000
1000
1000
Scatter Area
0
0
0
Damage
65
Deflection Damage
52
Range
19
Arc
120°
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0.5
0.5
0.5
0.2
Damage
65
65
65
65
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
0.5
1