infantry
Sight Range
35
Detection
10
Max Range
35
Speed
3.6
Armor
1
Capture Multiplier
1.25
Decapture Multiplier
1
Target Size
1
小隊升級反步兵機槍。
提高所有距離的反步兵火力。但在近距離和中距離時最有效率。
30
75
為整個小隊升級裝備貝瑞塔38A型衝鋒槍,在近距離對步兵極為有效,但在遠距離效果較差。
30
40
小隊升級一具「坦克殺手」反坦克火箭筒。對付載具非常有效。
增加反坦克能力。
30
100
向目標投擲簡易燃燒手榴彈,持續燒灼區域範圍內的步兵。
30
5 - 20
1
30s
投擲爆炸前會吸附在敵方載具上的I型手榴彈。
傷害並施加乘員震盪關鍵損傷。對生命值低於50%的載具會造成引擎損害。\n傷害已經承受乘員震盪關鍵損傷的載具時,將造成引擎損害。
25
15
1
30s
小隊獲得偽裝效果。除非敵人靠的太近,否則無法看到單位。啟動時降低移動速度和視野。
自偽裝狀態開火時的5秒內-10視野,-25%速度,+200%傷害和+200%精準度。
單位將會在脫離戰鬥後進行治療。
恢復+1.6每秒生命值。
Vet 1
啟動時,除非收到手動攻擊命令,否則單位將不會參與戰鬥。
25
285
7
28.5
5
400
10
XP: 480
XP: 960
XP: 1920
由附近敵人觸發的爆炸裝置。傷害敵方單位,壓制步兵並對載具造成關鍵引擎損傷。
6
30
5rifle - small arms
Damage
15
Range
35m
Near
7m
Mid
25m
Far
35m
Core Stats
Accuracy
75%
72.5%
65%
Rounds per Minute
16.41
16.41
15.68
Penetration
1.5
1
1
Timing
Refire Time
3.364s
3.364s
3.57s
Reload Cycle
5.114s
5.114s
5.114s
Aim Time
0.375–0.875s
Magazine
6 shots
Arc
180°
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
小隊升級反步兵機槍。
提高所有距離的反步兵火力。但在近距離和中距離時最有效率。
30
75
lmg - small arms
Damage
5.25
Range
35m
Near
7m
Mid
22.5m
Far
35m
Core Stats
Accuracy
60%
51%
41%
Rounds per Minute
200.82
178.33
155.77
Penetration
2.5
2
1.75
Special Mechanics
Incremental Target Radius
6
10
15
Timing
Burst Duration
1.591s
1.401s
1.273s
Time Between Bursts
1.563s
1.777s
2.125s
Reload Cycle
3.25s
3.375s
3.375s
Aim Time
0.125s
Magazine
9 bursts
Traverse Speed
120
Arc
120°
Inc. Accuracy
×1.02
Moving Accuracy
×0.75
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.6
Garrison
×0.55
×0.6
為整個小隊升級裝備貝瑞塔38A型衝鋒槍,在近距離對步兵極為有效,但在遠距離效果較差。
30
40
smg - small arms
Damage
4.5
Range
35m
Near
10m
Mid
15m
Far
35m
Core Stats
Accuracy
61%
30%
15%
Rounds per Minute
248.89
103.16
26.3
Penetration
1
1
1
Special Mechanics
Damage Distribution Area
4.2×10
5.9×10
12.9×10
Timing
Burst Duration
1.75s
0.875s
0.25s
Time Between Bursts
1.375s
3.125s
4.42s
Reload Cycle
3.125s
3.625s
3.67s
Aim Time
0.25–0.375s
Magazine
6 - 8 bursts
Arc
180°
Moving Accuracy
×0.85
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
小隊升級一具「坦克殺手」反坦克火箭筒。對付載具非常有效。
增加反坦克能力。
30
100
bazooka - ballistic weapon
Damage
160
Range
35m
Near
10m
Mid
22.5m
Far
35m
Core Stats
Accuracy
8.44%
5.63%
4%
Rounds per Minute
11.27
9.9
9.06
Penetration
300
180
130
Special Mechanics
Scatter Area
3.5×10
7.9×10
12.2×10
Timing
Refire Time
5.324s
6.063s
6.625s
Aim Time
1–1.25s
Traverse Speed
120
Arc
120°
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Building
—
—
—
×0.5
Infantry
—
×0.5
—
—
向目標投擲簡易燃燒手榴彈,持續燒灼區域範圍內的步兵。
30
5 - 20
1
30s
1grenade - explosive weapon
Damage
8
Range
5 - 20m
Near
5m
Mid
12.5m
Far
20m
Core Stats
Scatter Area
0
0
0
Penetration
1
1
1
Timing
Time of Flight
0.89s
1.38s
1.81s
Wind-Up
1.625s
Arc
150°
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×0.5
Garrison
×1
×1
投擲爆炸前會吸附在敵方載具上的I型手榴彈。
傷害並施加乘員震盪關鍵損傷。對生命值低於50%的載具會造成引擎損害。\n傷害已經承受乘員震盪關鍵損傷的載具時,將造成引擎損害。
25
15
1
30s
1grenade - explosive weapon
Damage
65
Range
19m
Near
0m
Mid
9.5m
Far
19m
Core Stats
Accuracy
1500%
1500%
1500%
Penetration
1000
1000
1000
Special Mechanics
Scatter Area
0
0
0
Deflection Damage
52
Wind-Up
0.875s
Fuse
1.25s
Arc
120°
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×0.5
Garrison
×1
×1