vehicles
Sight Range
35
Detection
10
Max Range
40
Speed
3.8
Acceleration
1.5
Deceleration
2
Rotation
35
Capture Multiplier
0
Decapture Multiplier
0
Target Size
24
heavy tank
frontal
300
side
225
rear
150
啟動時,煙霧彈筒部署到坦克後方。
煙霧將會短時間阻擋視野。
啟動時,除非收到手動攻擊命令,否則單位將不會參與戰鬥。
所有乘員會在脫離戰鬥時自動修理關鍵損傷。
移除引擎損傷和無法移動的關鍵損傷。
55
460
120
18
1200
27
XP: 2000
XP: 6000
XP: 12000
1cannon - ballistic weapon
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.75
1
1
Near
Medium
Far
Distance
0
20
40
Accuracy
0.075
0.05
0.04
Rounds per Minute
10
10
10
Penetration
180
140
120
Scatter Area
0
58.9
111.3
Damage
120
Range
40
Traverse Speed
38
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
1
2
3
3
Damage
90
36
18
18
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.4
Damage
1
0.5
0.25
1hmg - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.5
1
1
Near
Medium
Far
Distance
7
22
35
Accuracy
0.7
0.525
0.33
Rounds per Minute
277.21
248.36
228.43
Penetration
1
1
1
Scatter Area
2.2
17.8
24.6
Incremental Target Radius
3
4
5
Damage
3
Range
35
Traverse Speed
60
Arc
6°
Inc. Accuracy
x1.05
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
1lmg - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.5
1
1
Near
Medium
Far
Distance
7
22
35
Accuracy
0.45
0.3
0.2
Rounds per Minute
354.36
327.83
288.77
Penetration
1
1
1
Scatter Area
0
0
0
Incremental Target Radius
6
10
15
Damage
4
Range
35
Traverse Speed
50
Arc
30°
Inc. Accuracy
x1.05
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.