team_weapons
Sight Range
35
Detection
10
Max Range
90
Speed
3.6
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Target Size
1.33
使小隊在脫離戰鬥時緩慢治療。
恢復+3.2每秒生命值。
35
對目標位置發射彈藥。小範圍爆炸。可以有效對付靜止的步兵和建築物。
彈幕,在遠距離時精準度較差。
對目標發射煙霧彈。引爆後阻擋一處區域的視野。
煙霧將會短時間阻擋視野。
命令小隊在目前位置掘進,獲得戰鬥加成,但是禁用移動和旋轉。挖掘時禁用武器,需要花費5秒來進行挖掘。
降低受到的傷害25%,+15%射速。
命令小隊變得機動,拆掉壕溝。
啟動時,除非收到手動攻擊命令,否則單位將不會參與戰鬥。
單位若保持靜止10秒後,武器與技能的彈幕射程將增加+15%。 經驗值獲取速率提高+25%。
25
260
7
28
5
320
180
7
XP: 1000
XP: 3000
XP: 6000
1mortar - explosive weapon
Near
Medium
Far
Distance
20
40
90
Accuracy
0
0
0
Rounds per Minute
5.58
5.58
5.58
Penetration
20
20
20
Scatter Area
9.5
38
192.3
Damage
100
Deflection Damage
20
Range
25 - 90
Traverse Speed
90
Setup
2.4s
Teardown
1.9s
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0
0.5
4.5
4.5
Damage
30
25
20
20
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
0.5
0.75
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Sniper
—
—
—
×0.8
Bunker
—
—
×2
×0.5
Emplacement
—
—
×2
×0.5
Ambient Building
—
—
—
×0.6
Vehicle
—
—
—
×0.5
Barbed Wire
—
—
×2.5
—
2rifle - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.5
1
1
Near
Medium
Far
Distance
7
20
35
Accuracy
0.4
0.25
0.2
Rounds per Minute
23.9
16.14
15.39
Penetration
1.5
1
1
Scatter Area
16.8
125.7
184.6
Damage
10
Range
35
Arc
90°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.