team_weapons
Sight Range
35
Detection
10
Max Range
125
Speed
3.6
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Target Size
1.33
使小隊在脫離戰鬥時緩慢治療。
恢復+3.2每秒生命值。
35
命令單位將小隊裝入運輸載具,並將他們的重型武器掛到車尾。
對目標位置發射彈藥。廣範圍爆炸。可以有效對付靜止的步兵和建築物。
彈幕,在遠距離時精準度較差。
30
對目標發射煙霧彈。引爆後阻擋一處區域的視野。
煙霧將會短時間阻擋視野。
對目標位置發射彈藥。中範圍爆炸。可以有效對付靜止的步兵和建築物。
彈幕,在遠距離時精準度較差。
發射燃燒彈,引爆後可以對一處區域的步兵和建築物造成持續傷害。
彈幕,在遠距離時精準度較差。
向目標區域發射照明彈,該區域在短時間內會提供視野並顯露出偽裝的敵人。
在40半徑內提供視野,持續15秒。
啟動時,除非收到手動攻擊命令,否則單位將不會參與戰鬥。
40
270
8
22
5
320
350
8
XP: 1300
XP: 3900
XP: 7800
1mortar - explosive weapon
Near
Medium
Far
Distance
25
50
125
Accuracy
0
0
0
Rounds per Minute
6.08
6.08
6.08
Penetration
20
20
20
Scatter Area
19.1
76.4
305.4
Damage
120
Deflection Damage
18
Range
25 - 125
Traverse Speed
40
Arc
60°
Setup
3s
Teardown
2.5s
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0
0.35
7
7
Damage
48
36
24
24
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
0.5
0.75
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Sniper
—
—
—
×0.8
Bunker
—
—
×2
×0.75
Emplacement
—
—
—
×0.5
2rifle - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.5
1
1
Near
Medium
Far
Distance
7
20
35
Accuracy
0.4
0.25
0.2
Rounds per Minute
23.9
16.14
15.39
Penetration
1.5
1
1
Scatter Area
16.8
125.7
184.6
Damage
10
Range
35
Arc
90°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.