Image for /icons/races/american/infantry/bazooka_team_us.png}
Image for /icons/races/american/symbols/bazooka_team_us.png}

巴祖卡火箭筒隊

對抗載具非常有效,但遠距離對抗坦克正面裝甲效果較低。 • 靜止7秒後獲得射程增加效果。 • 小隊規模較小(4)。

building faction icon

Stats

bazooka_team_us

infantry

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

35

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1

Upgrades

Image for /icons/races/german/upgrades/panzerschreck.png}
武器升級

RPzB54型「坦克殺手」裝備包

小隊升級一具「坦克殺手」反坦克火箭筒。對付載具非常有效。

增加反坦克能力。

Costs
time

30

munition

75

Requires
Image for /icons/hud/decorators/vet_star.png}

c special operations stolen schrecks passive us

Abilities

Image for /icons/common/abilities/veterancy/veterancy_1_unlock_a.png}
進攻/選擇目標載具

解鎖反坦克炸藥包

向目標敵方載具投擲定時炸藥包。高傷害,近距離。

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/abilities/veterancy/veterancy_1_unlock_b.png}
進攻/選擇目標陣地

解鎖白磷火箭彈

發射特殊的煙霧火箭。煙霧會持續傷害步兵並阻擋視野。

選擇以解鎖

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/abilities/ability_british_white_phospherous_shell.png}
進攻/選擇目標陣地

白磷火箭彈

發射特殊的煙霧火箭。煙霧會持續傷害步兵並阻擋視野。

煙霧將會短時間阻擋視野。

Costs
munition

35

Range
Image for /icons/unit_status/bw2/range_boost.png}

15 - 40

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/hud/decorators/vet_star.png}

Veterancy 1 B

Image for /icons/common/orders/command_hold_fire_off.png}
關閉自動攻擊

停火模式已禁用

啟動時,除非收到手動攻擊命令,否則單位將不會參與戰鬥。

Image for /icons/races/american/abilities/bazooka_team_range_buff.png}
被動

穩定開火

當單位靜止7秒時,它會獲得+7.5射程。此加成在部隊駐守時生效。\n老練度3:啟動時額外加成+7.5武器射程。

Image for /icons/races/common/abilities/at_satchel_charge.png}
進攻/選擇目標載具

反坦克炸藥包

向目標敵方載具投擲定時炸藥包。高傷害,近距離。

傷害並施加乘員震盪關鍵損傷。對生命值低於50%的載具會造成引擎損害。\n傷害已經承受乘員震盪關鍵損傷的載具時,將造成引擎損害。

Costs
munition

45

Range
Image for /icons/unit_status/bw2/range_boost.png}

10

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

30s

Image for /icons/races/american/abilities/partisan_go_to_ground.png}
被動

前往地面

提供以下效果: •游擊隊若在駐軍時收到撤退命令,即使正在交戰,也會立刻被傳送至隧道網。觸發此效果會強制啟動隧道網路冷卻時間,冷卻結束前無法再次觸發。 •游擊隊可利用隧道,傳送至隧道射程內的周圍中立建築。此效果需在隧道網路未處於冷卻狀態才能觸發。

Requires
Image for /icons/races/american/abilities/oss_coordination.png}

OSS協同

Image for /icons/common/abilities/ability_german_retreat_point_unlock.png}
支援/限時

快速撤離

載具投放煙霧後撤退至總部或最近的前線撤退點。啟動期間移動與轉向速度提升。乘員可在移動時持續射擊。

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

5s

Requires
Image for /icons/races/american/abilities/old_guard.png}

老兵

Stats

Costs
time_seconds

25

manpower

250

popcap

7

Reinforce
cost

28

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
95
95
95
95

380

Upkeep per minute
manpower

8.5

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1000

  • 老兵能力選擇
  • +15 生命值
vet 2 starvet 2 starvet 2 empty star

XP: 3000

  • +25% 武器精準度
  • +30% 武器穿透力
vet 3 starvet 3 starvet 3 star

XP: 6000

  • +15 生命值
  • +30% 射速
  • +7.5 穩定開火能力射程

Can Construct

Image for /icons/common/buildings/icons/m5_mine_us.png}
反坦克/爆炸

M6重型反坦克地雷

爆破裝置,只會被載具觸動。造成高傷害和嚴重引擎傷害。

反坦克/爆炸

Costs
time

10

munition

50

Image for /icons/races/common/abilities/democharge_icon.png}
通用/爆炸

高爆炸藥包

在目標位置佈放炸藥包。對建築物和靜止單位極為有效。可以被附近的敵方單位偵測到。掃雷裝置可以在更遠的距離偵測到炸藥包。

必須手動引爆。

Costs
time

10

munition

50

Image for /icons/races/american/buildings/tunnel_hideout_us.png}
運輸建築

建造隧道藏匿點

Costs
time

7

manpower

50

Image for /icons/races/american/buildings/belgian_gate_us.png}
防禦建築

比利時門

阻擋步兵與載具移動,並提供有限的輕型掩護。\n•可被重型載具碾壓。

Costs
time

8

Image for /icons/races/american/buildings/concrete_bastion_us.png}
防禦建築

混凝土堡壘

可為步兵提供重型掩護的防禦物。\n•生命值和裝甲高於沙袋牆。\n•步兵可跨越翻越。

Costs
time

10

Image for /icons/races/american/buildings/fighting_position_us.png}
戰地支援/掩體

戰鬥陣地

可駐紮步兵和重機槍的戰鬥陣地。

Costs
time

25

manpower

100

Image for /icons/races/american/buildings/tourelle_emplacement_us.png}
戰地支援/掩體

Tourelle

對輕型目標有效的炮位。

Costs
time

35

manpower

240

fuel

20

Image for /icons/common/buildings/icons/tank_trap_us.png}
防禦建築

坦克陷阱

阻擋載具行進並提供重型掩護。可以被重型坦克碾壓。

Costs
time

9

Image for /icons/races/american/buildings/observation_post_us.png}
經濟建築

資源貯藏

保護領地點不被佔領。增加資源收入。可以升級來做為前線撤退點。

Costs
time

20

manpower

200

Image for /icons/common/buildings/icons/barbed_wire_ger.png}
防禦建築

帶刺鐵絲網柵欄

阻擋步兵和超輕型載具行進。 • 可以被較重的載具輾壓。 • 輾壓鐵絲的輕型載具會暫時減速。 • 可以用剪線器破壞。

Costs
time

3

Image for /icons/common/buildings/icons/sandbag_wall_us.png}
防禦建築

沙袋牆

提供重型掩護。

Costs
time

6

Loadout

carbine_bazooka_team_us3
carbine bazooka team us

rifle - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

10

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

20m

Far

35m

Core Stats

Accuracy

80%

60%

30%

Rounds per Minute

22.38

15.89

12.4

Penetration

1.5

1

1

Timing

Refire Time

2.438s

3.625s

4.75s

Reload Cycle

4.875s

5.125s

5.625s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.375–0.875s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

10 shots

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

90°

Moving Accuracy

×0.5

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

Image for /icons/common/weapons/weapon_m9_bazooka.png}1
bazooka bazooka team us

bazooka - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

60

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

10m

Mid

22.5m

Far

35m

Core Stats

Accuracy

6.7%

5%

3.63%

Rounds per Minute

12.65

12.31

11.76

Penetration

200

125

110

Special Mechanics

Scatter Area

2×10

3.9×10

5.7×10

Scatter Offset

+3.8m

+3.8m

+3.8m

Timing

Refire Time

4.743s

4.875s

5.1s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

1–1.25s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.25

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Building

×10

Bunker

×10

×10

Infantry

×0.01

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Weapons Available Via Upgrade

Image for /icons/races/german/upgrades/panzerschreck.png}
武器升級

RPzB54型「坦克殺手」裝備包

小隊升級一具「坦克殺手」反坦克火箭筒。對付載具非常有效。

增加反坦克能力。

Costs
time

30

munition

75

Requires
Image for /icons/hud/decorators/vet_star.png}

c special operations stolen schrecks passive us

Image for /icons/common/weapons/weapon_panzerschreck.png}1
panzerschreck stormtrooper ger

bazooka - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

160

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

10m

Mid

22.5m

Far

35m

Core Stats

Accuracy

8.44%

5.63%

4%

Rounds per Minute

11.27

9.9

9.06

Penetration

300

180

130

Special Mechanics

Scatter Area

3.5×10

7.9×10

12.2×10

Timing

Refire Time

5.324s

6.063s

6.625s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

1–1.25s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.25

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Building

×0.5

Infantry

×0.5

Ability Weapons

Image for /icons/races/common/abilities/at_satchel_charge.png}
進攻/選擇目標載具

反坦克炸藥包

向目標敵方載具投擲定時炸藥包。高傷害,近距離。

傷害並施加乘員震盪關鍵損傷。對生命值低於50%的載具會造成引擎損害。\n傷害已經承受乘員震盪關鍵損傷的載具時,將造成引擎損害。

Costs
munition

45

Range
Image for /icons/unit_status/bw2/range_boost.png}

10

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

30s

satchel_anti_tank_bazooka_team_us1
satchel anti tank bazooka team us

grenade - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

240

Image for /icons/unit_status/bw2/range_boost.png}

Range

14m

Near

0m

Mid

7m

Far

14m

Core Stats

Accuracy

1500%

1500%

1500%

Penetration

1000

1000

1000

Special Mechanics

Scatter Area

0

0

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Wind-Up

1s

Image for /icons/common/resources/resource_buildtime_extra.png}

Fuse

3s

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×1